Homebrew RELEASE PPSSPP Switch Standalone Beta

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omgidfc

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Really wish someone else would take a hack at FFIV and see if they have slowdown's whenever an enemy dies. Going to try Retroarch overclocked but I really wanted to use the standalone PPSSPP for this...
 

Riggan

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Really wish someone else would take a hack at FFIV and see if they have slowdown's whenever an enemy dies. Going to try Retroarch overclocked but I really wanted to use the standalone PPSSPP for this...

I went back to RetroArch and enabled threaded video. That solved the issue of enemies dying practically killing the Switch. Also, going back to RA, that strange "audio popping" issue wasn't present.
 
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omgidfc

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I went back to RetroArch and enabled threaded video. That solved the issue of enemies dying practically killing the Switch. Also, going back to RA, that strange "audio popping" issue wasn't present.
Yeah I went back to RA too, overclocked to the tier before the max, and it works fine. The video will still crap out on you if you go nuts with alternate speeds for grinding, but a simple save and restart fixes the issues.

I guess we'll wait for improvements to the core and standalone and see which one has the most compatibility in the future. Thanks to all you guys for the help!
 

grcd

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Are you able to load into ppsspp using title redirection? Hold R when starting a game.

This will sound ridiculous, but I am still not able to follow this recommendation. Do we just hold R when starting any game? Is there a preparation method before hand? Or is it holding R while in the Gallery/HBL?
 

stick267

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This will sound ridiculous, but I am still not able to follow this recommendation. Do we just hold R when starting any game? Is there a preparation method before hand? Or is it holding R while in the Gallery/HBL?
Hold R when starting a Switch game (BOTW, Odyssey, Smash, etc.). Keep holding it the entire time while it loads, even if you have to choose a user to launch the game with. That will open up the Homebrew Menu. Then you can launch PPSSPP from there.
 

FightingPolygon

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magelof

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I'm unfortunately receiving the "The software was closed because an error occurred" error when I try to play any game.

I boot into hbmenu by holding R and selecting a regular game, choose the PPsspp app and select an iso, it starts and I get into the game running smoothly, but it eventually crashes with the "The software was closed because an error occurred" error shortly after it begins. Any advice? My sd card is formatted exfat for reference. Thanks in advance for any advice- I'm trying with tony hawk underground 2
 

pinbi7

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I'm unfortunately receiving the "The software was closed because an error occurred" error when I try to play any game.

I boot into hbmenu by holding R and selecting a regular game, choose the PPsspp app and select an iso, it starts and I get into the game running smoothly, but it eventually crashes with the "The software was closed because an error occurred" error shortly after it begins. Any advice? My sd card is formatted exfat for reference. Thanks in advance for any advice- I'm trying with tony hawk underground 2

Just like any homebrew fat32 is recommended

Psp iso never exceed 1.8 gig
 
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athedbzfan

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I've gotten everything working and can play Hexys Force and Tactics Ogre just fine, however when trying to play Monster hunter portable 3rd and Phantasy Start Online 2, the game crashes and I get the "The software was closed because an error occurred." error screen. Any Ideas.
 

FightingPolygon

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Yea, don't.
Maybe you shouldn't recommend officially unsupported methods to end-users.
It's literally just a forwarder, it's not like that NSP Retroarch had that would load its own nro as opposed to loading the one in the switch directory, a forwarder saves you button presses and just loads the nro directly from the switch directory with the extra RAM so it's not like there are any self imposed downsides here like with Retroarch *almost runs out of breath*
 

wicksand420

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It's literally just a forwarder, it's not like that NSP Retroarch had that would load its own nro as opposed to loading the one in the switch directory, a forwarder saves you button presses and just loads the nro directly from the switch directory with the extra RAM so it's not like there are any self imposed downsides here like with Retroarch *almost runs out of breath*
read this

PPSSPP Standalone Switch Public Beta by m4xw
============================================

This is the first Standalone Release for PPSSPP.
It's based on my libretro port with some few distinctions:

-Includes a GLES2 and GL version (use GLES2 for GTA's or other troubling games, otherwise GL version is always recommended as it's far more stable and bug free).
-JIT improvements (should now work on all Horizon version), masking is no longer required, thus JIT masking bugs are a thing of the past (will be backported to the libretro ver. this week).
-All config files reside in /switch/ppsspp/, the path can not be changed for the time being.
-You can copy your PPSSPP files from /retroarch/cores/savefiles/PPSSPP/ (savefiles are compatible, savestates are NOT, however I will add a export option to the Core soon-ish).

Note:

-Due to a toolchain Issue, starting like 15~ games in a row might lead to a crash, your mileage might vary depending of the number of JIT buffer allocations

Installation Instructions
============================================

Drag & drop the switch folder to the root of your SD, overwriting every file.
If you don't copy my controls.ini, you will need to remap your controls as it defaults to keyboard values.
Assets are bundled, so you don't have to bother with that.
In-Game Menu Hotkey is L3

DONT. USE. ALBUM.
Just don't...

Notes
============================================
-If you are using ANY method of loading PPSSPP OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter.
-Don't use NSP's.
-After upstreaming, this port will likely become the official

Support
 

m4xw

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It's literally just a forwarder, it's not like that NSP Retroarch had that would load its own nro as opposed to loading the one in the switch directory, a forwarder saves you button presses and just loads the nro directly from the switch directory with the extra RAM so it's not like there are any self imposed downsides here like with Retroarch *almost runs out of breath*
kek. Don't use forwarders.
It has the exact same Issues as RA in that sense
 

MacBlaster

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people, should i ask a favor? Someone can test Sid Meiers Pirates! please?

Could you try pass the setup part (where you choose nationality etc) and go to the map where you sail etc? My PPSSPP crash after the map load happens (after the pirate flag).

I want know if is a issue of this version of PPSSPP, my CFW or my ROM File (works well on PPSSPP for android).


Thx in advance.
(sorry for the poor english).
 

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