You are using the old method of applying pointers, it will not work with the recent version.Code:Invincibility (Super Smash Bros. Wii U) 00200000 107F9C30 13000000 13800000 0000002C 00000000 13000000 13800000 00001B5B 00000001
This doesn't seem to work with the recent codehandler. It just freezes the game when I send it.
The code needs to be like this:
Code:
30000000 107F9C30
13000000 13800000
31000000 0000002C
30100000 00000000
13000000 13800000
31000000 00001B5B
00120000 00000001
If you are not sure how I got this format, be sure to look at the cafe code-type documentation.