Hacking Porting DS homebrew to 3DS?

  • Thread starter Thread starter nastys
  • Start date Start date
  • Views Views 3,161
  • Replies Replies 11
  • Likes Likes 2
I'd probably imagne a fair bit of work, from what I understand, Ninjhax allows access to ARM 11, guessing that to get the 3DS into DS Emulation mode, you would need access to both cores, someone with more knowledge may tell me I am wrong, but am pretty sure that you would need full system access to enable DS mode .
 
I'd probably imagne a fair bit of work, from what I understand, Ninjhax allows access to ARM 11, guessing that to get the 3DS into DS Emulation mode, you would need access to both cores, someone with more knowledge may tell me I am wrong, but am pretty sure that you would need full system access to enable DS mode .
I don't want to emulate it, I want to port it to 3DS mode natively.
 
  • Like
Reactions: Margen67
Should probably be fairly easy provided it doesn't use any kind of JIT. Considering we have projects like GameYOB whcih started out as DS homebrew etc. Both DS and 3DS homebrew use devkitpro. The problem might be depending on how much DS-specific GFX code there is in there since the GPUs are wildly different.
 
  • Like
Reactions: nastys
Should probably be fairly easy provided it doesn't use any kind of JIT. Considering we have projects like GameYOB whcih started out as DS homebrew etc. Both DS and 3DS homebrew use devkitpro. The problem might be depending on how much DS-specific GFX code there is in there since the GPUs are wildly different.
I'm not sure but I think it's entirely software-rendered.
 
Both GameYob and blargSnes started out as DS projects (lolSnes in the case of the latter).
 
Do I need to replace file system related code to use a new library, or should I leave it using libogc?
 
Do I need to replace file system related code to use a new library, or should I leave it using libogc?
as far as I know the 3DS libs have standard file access so I think you don't need to change that. You may need to change the other stuff
 
  • Like
Reactions: filfat
Is Quake 2 DS portable? I ask because it one was one the few homebrew that not so many people could use because it relies on the Slot-2 RAM expansion thus is limited to the original DS/DS Lite owners who have the expansion. No way to play it on a DSi/DSi XL.
 

Site & Scene News

Popular threads in this forum