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Heart of Darkness is one of my favorite games from the early days. Then, a few days ago, I saw ModernVintageGamer port it to the classic Xbox via Microsoft XDK. Shortly after that, @JayFoxRox took the challenge and did the same via the open-source / legal SDK for Xbox -> NXDK.
It was only logical to make the same happen for Xbox One
Biggest thanks to Gregory Montoir for the initial reverse enginerring of the engine and Amazing studios for developing the game in the first place.
Now here is a UWP/WinRT port:
https://github.com/tuxuser/hode/tree/winrt
To actually play, you still need the gamedata!
Instructions to get ready:
Initial release: https://github.com/tuxuser/hode/releases/tag/1.0.0.0
UPDATE - 2020/04/11
New version up: v1.0.0.1
WinRT: Deploy hode.ini
WinRT: Add SDL2 gamecontroller hotplug functionality
Get it here: https://github.com/tuxuser/hode/releases/tag/1.0.0.1
Note: It now lets you tweak various settings via hode.ini
It can be found in the install location: D:\DevelopmentFiles\WindowsApps\HeartOfDarkness_1.0.0.0_x64__wdk1p1j5gk4te\hode.ini
Suggested hode.ini edits
Needed files:
Other ports:
ModernVintageGamer's port to the Classic Xbox via Microsoft XDK
Classic Xbox (Microsoft XDK) by @ModernVintageGamer: Source Binary
Classic Xbox (NXDK) by @JayFoxRox
Vita/Switch by @usineur0: GBATemp thread
Wii: GBATemp thread
It was only logical to make the same happen for Xbox One
Biggest thanks to Gregory Montoir for the initial reverse enginerring of the engine and Amazing studios for developing the game in the first place.
Now here is a UWP/WinRT port:
https://github.com/tuxuser/hode/tree/winrt
To actually play, you still need the gamedata!
Instructions to get ready:
- Download the appxbundle / dependency
- Install via Xbox One Dev Mode webinterface
- Use Network share (Webinterface -> File explorer -> Browse) to connect to the console
- Push gamedata from your installed Windows Heart of Darkness copy to the install location of the app (DevelopmentFiles\WindowsApps\HeartOfDarkness_1.0.0.0_x64__wdk1p1j5gk4te\data\)
- (optional) Tweak hode.ini
Initial release: https://github.com/tuxuser/hode/releases/tag/1.0.0.0
UPDATE - 2020/04/11
New version up: v1.0.0.1
WinRT: Deploy hode.ini
WinRT: Add SDL2 gamecontroller hotplug functionality
Get it here: https://github.com/tuxuser/hode/releases/tag/1.0.0.1
Note: It now lets you tweak various settings via hode.ini
It can be found in the install location: D:\DevelopmentFiles\WindowsApps\HeartOfDarkness_1.0.0.0_x64__wdk1p1j5gk4te\hode.ini
Suggested hode.ini edits
Code:
# 0:easy 1:normal 2:hard
difficulty=0
# frame duration in milliseconds (original is 80ms, eg. 12.5hz)
frame_duration=80
Needed files:
Code:
data/Dark_hod.lvl
data/Dark_hod.mst
data/Dark_hod.sss
data/Fort_hod.lvl
data/Fort_hod.mst
data/Fort_hod.sss
data/Isld_hod.lvl
data/Isld_hod.mst
data/Isld_hod.sss
data/Lar1_hod.lvl
data/Lar1_hod.mst
data/Lar1_hod.sss
data/Lar2_hod.lvl
data/Lar2_hod.mst
data/Lar2_hod.sss
data/Lava_hod.lvl
data/Lava_hod.mst
data/Lava_hod.sss
data/Pwr1_hod.lvl
data/Pwr1_hod.mst
data/Pwr1_hod.sss
data/Pwr2_hod.lvl
data/Pwr2_hod.mst
data/Pwr2_hod.sss
data/Rock_hod.lvl
data/Rock_hod.mst
data/Rock_hod.sss
data/Setup.dat
data/hod.paf
Other ports:
ModernVintageGamer's port to the Classic Xbox via Microsoft XDK
Classic Xbox (Microsoft XDK) by @ModernVintageGamer: Source Binary
Classic Xbox (NXDK) by @JayFoxRox
Vita/Switch by @usineur0: GBATemp thread
Wii: GBATemp thread
Last edited by tuxuser,