Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

YamiAC

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AFAIK there is no way to force other people's eggs to be shiny, as their eggs are calculated by their own game; they would need to use some code themselves.

If you want other people to have shiny eggs, get the eggs yourself while using some code that makes them shiny then trade the eggs over.
the shiny egg code did infact work for others in co-op
 

celshaded

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What issue are you having? I kept giving me bad reads in a scarlet save that i got from here so I loaded up a pretty much legit save of violet which never had cheats active and it works fine.
It doesn't connect with the switch. Followed all the instructions but it just doesn't detect it.
 

PokeGen

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Any way to know if a raid is shiny in it? Cant seem to find it.
Yea, lookup raidcrawler
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Anyone has any idea why my switch keeps crashing when hosting union circles? Im force spawning like Spectrier and itll kick me once they run into it.
 

blowy666

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I have noticed that when I activate "Inf. PP" and "Inf HP", the auto fight feature doesnt work right any longer....when I send a pokemon into auto fight, the health drops instantly down, even on low level enemys.

In normal fights the "Inf" setting doesnt work, also.

Anyone else facing this issue?
Playing the violet edition V 1.1.0, tested on switch and also with Ryujinx....

Also the Inf. Money cheat doesnt work for me?
 

Max89

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Limit for normal pokemon is scale 255. Do not try to change legend, mythical, or ruin sizes at all, it will automatically make them illegal.
is there a check for this in pkhex? i d like to change paradox size. if i put 255 scale it became red XXXL
 
Last edited by Max89,

FabioCapela

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is there a check for this in pkhex? i d like to change paradox size. if i put 255 scale it became red XXXL
The red just means it qualifies for the corresponding size title. You can have perfectly legal size 0 or 255 pokemon, look at the checkmark (or warning sign) besides the pokemon icon for whether it's legal or not.
 
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Shiniki

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I made a modified encounter code that tweaks encounters so all pokemon of a certain type have the form you choose. For example, you can have it so every Rockruff that spawns is an Own Tempo Rockruff, or every Sinistea is an Antique one, without changing any other pokemon that is spawning.

[Encounter Mod Off (v1.0.1)] 04000000 00D0A610 39402288 [Encounter Mod Tweak (v1.0.1)] 04000000 00D0A610 148DABBC 08000000 03075500 18000161 794063E8 08000000 03075508 350000A8 4B010108 08000000 03075510 18000101 790063E1 08000000 03075518 D503201F 790067E1 08000000 03075520 1772543C 39402288 08000000 03075530 00000000 00000085 08000000 03075538 00000001 00000000

You should never have this enabled at the same time as the regular encounter mod; I've intentionally used the same code cave, so it has the same off code and uses the same pokemon encounter codes. It ignores the codes for level and held item, though, keeping those the pokemon would already have.

Some example codes that should allow you to get perfectly legal rare-ish pokemon by hunting their most common variety (though in the case of Sinistea only if caught at the South Province Area Six, as that is the only place Antique Sinistea can spawn). I didn't test them all, but they should work:

[Tauros Paldea Fire] 08000000 03075530 00000002 00000080 [Tauros Paldea Water] 08000000 03075530 00000003 00000080 [Basculin Red Stripe] 08000000 03075530 00000000 00000226 [Basculin Blue Stripe] 08000000 03075530 00000001 00000226 [Flabebe Yellow] 08000000 03075530 00000000 0000029D [Flabebe Red] 08000000 03075530 00000001 0000029D [Flabebe Orange] 08000000 03075530 00000002 0000029D [Flabebe Blue] 08000000 03075530 00000003 0000029D [Flabebe White] 08000000 03075530 00000004 0000029D [Oricorio Baile] 08000000 03075530 00000000 000002E5 [Oricorio Pom-Pom] 08000000 03075530 00000001 000002E5 [Oricorio Pa'u] 08000000 03075530 00000002 000002E5 [Oricorio Sensu] 08000000 03075530 00000003 000002E5 [Rockruff Own Tempo] 08000000 03075530 00000001 000002E8 [Sinistea Antique] 08000000 03075530 00000001 00000356

Is it possible to get this updated for 1.1.0? Thanks.
 

BadBoyXxX

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Can someone help me how I can activate a 6 * raids? On pkhex and how I can activate a godmode because I’m playing offline thanks
 

ChicagoMel

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Can someone help me how I can activate a 6 * raids? On pkhex and how I can activate a godmode because I’m playing offline thanks
On pkhex, go to the tab that has your buttons to bring up item edits and things and find where it says something like edit block key data. Look for the value in the list that mentions 6 star raids and change the value from 1 to 2
 

blowy666

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I have noticed that when I activate "Inf. PP" and "Inf HP", the auto fight feature doesnt work right any longer....when I send a pokemon into auto fight, the health drops instantly down, even on low level enemys.

In normal fights the "Inf" setting doesnt work, also.

Anyone else facing this issue?
Playing the violet edition V 1.1.0, tested on switch and also with Ryujinx....

Also the Inf. Money cheat doesnt work for me?
Anyone?
 

FabioCapela

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Is it possible to get this updated for 1.1.0? Thanks.
Not tested yet, but it should be:

[Encounter Mod Off (v1.1.0)] 04000000 00D2A028 39402288 [Encounter Mod Tweak (v1.1.0)] 04000000 00D2A028 148FCBB6 08000000 0311CF00 18000161 794063E8 08000000 0311CF08 350000A8 4B010108 08000000 0311CF10 18000101 790063E1 08000000 0311CF18 D503201F 790067E1 08000000 0311CF20 17703442 39402288 08000000 0311CF30 00000000 00000085 08000000 0311CF38 00000001 00000000

As for the encounter codes, just replace 03075530 with 0311CF30, exactly like when updating regular encounter codes to the 1.1.0 version.
 
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BadBoyXxX

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On pkhex, go to the tab that has your buttons to bring up item edits and things and find where it says something like edit block key data. Look for the value in the list that mentions 6 star raids and change the value from 1 to 2
Thx I will try it need to end the game for this?
 

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