Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

FabioCapela

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Thx I will try it need to end the game for this?
possibly. If you have livehex no but if not yes
AFAIK even when using LiveHex you need to save and close the game before the raid changes can be seen; it's a game limitation. If using regular PkHeX then you need the game to be closed down to even export or import your save, so no way to do it without closing the game.
 
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stryxz

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i need permanente 1.5x speed for scarlet and violet. i had before but dont work on 1.1.0.
the toggle one is too fast and is messy when playing online. with 1.5 me and my friend can all play in a nice pace without breaking the game
ill be really glad if someone has it
 

Lau

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Request: Spawn Story Fights(Titans/starmobiles)
I would be interested to see a code to spawn the starmobiles or the titan pokemon or other special story exclusive fights I dont know if its possible but it would be interesting (also please excuse my bad grammar)
 

blowy666

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I have noticed that when I activate "Inf. PP" and "Inf HP", the auto fight feature doesnt work right any longer....when I send a pokemon into auto fight, the health drops instantly down, even on low level enemies.


In normal fights the "Inf" setting doesnt work, also.

Anyone else facing this issue?

Playing the violet edition V 1.1.0, tested on switch and also with Ryujinx....


Also the Inf. Money cheat doesnt work for me?
 

Suplink

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Hey ! Any code for infinite salty herba ? 6 stars raids are boring af
Post automatically merged:

Hey ! Any code for infinite salty herba ? 6 stars raids are boring af
 
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Lau

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Hey ! Any code for infinite salty herba ? 6 stars raids are boring af
Post automatically merged:

Hey ! Any code for infinite salty herba ? 6 stars raids are boring af
u could also use pkhex's item editior( if u need help i can help u and u could also use the 999 item cheat)
 
Last edited by Lau,

auron1029

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hey all i got an issue with both scarlet and violet they crash when certain moves are used with no cheats enabled for example i started a new game and chose quaxly and went to use water gun against nemonas fire type it crashes everytime im on a actual switch with atmosphere fully updated.
 

gunfort

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is there any cheats that can be used for offline coop tera raids so we can farm herba mystica and items easily?
 

ninjistix

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Wait a minute, that isn't the code I posted. It's missing the second line.

I tested my own code from https://gbatemp.net/threads/pokemon-scarlet-violet-cheat-database.621563/post-10014190

Here is it again, now with a 4x version added.

[Multiply Shiny Chance Off] 04000000 00D2A0B0 340002C8 04000000 00D2A0C0 2A1F03F5 04000000 00D2A0F8 3940FFE8 04000000 00D2A0FC 110006B5 04000000 00D2A100 6B0802BF 04000000 00D2A920 2A1F03F7 04000000 00D2A95C 3940FFE8 04000000 00D2A960 110006F7 04000000 00D2A964 6B0802FF [Multiply Shiny Chance 16x] 04000000 00D2A0B0 11000508 04000000 00D2A0C0 531C6D15 04000000 00D2A0F8 52800028 04000000 00D2A0FC 510006B5 04000000 00D2A100 6B15011F 04000000 00D2A920 531C6D17 04000000 00D2A95C 52800028 04000000 00D2A960 510006F7 04000000 00D2A964 6B17011F [Multiply Shiny Chance 4x] 04000000 00D2A0B0 11000508 04000000 00D2A0C0 531E7515 04000000 00D2A0F8 52800028 04000000 00D2A0FC 510006B5 04000000 00D2A100 6B15011F 04000000 00D2A920 531E7517 04000000 00D2A95C 52800028 04000000 00D2A960 510006F7 04000000 00D2A964 6B17011F
@OblivionReign you are missing the 16x shiny chance both the 4x and 16x work.
 

kornsas

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Any idea how to get a pkhex database with the pokemon that are not available yet (not only the 400 Paldean ones)? On the nintendo switch it's annoying to enter the Cheat for every pokémon and unable/disable every time...
Thanks!
 

_hyphy

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CHEAT FILE: 12/12/22

updated to page 326
Please be patient, new cheats are coming. Asking for new cheats will not speed up the process.

There is no guaranteed emu support. Some if not most codes will likely not work and no promise that any of the code creators will bother to make changes just for emulator.
!!!! Are your cheats not working after a game update? !!!

1) Check this post for the newest build ID & the latest updated cheats.. if it didn't work then
2) Do a clean & fresh REinstall of Edizon / Edizon Overlay / Tesla Overlay / Breeze
NO OVERWRITING


STEP 1: INITIAL INSTALLATION

1. Download JKSV or Checkpoint to backup and overwrite your game save.
2. Add these files to your SD card
3. Enter your CFW (Atmosphere, SXOS etc.)
4. Get into your directory and open your JKSV or Checkpoint app, find Pokémon Scarlet/Violet
5. Create 2 Backups
-1 will be your ORIGINAL SAVE, this in case you make a mistake or your game doesn’t load
-2 Will be the save you will be editing in PKHex and overwriting your original save on the switch itself
6.Open your SD card on your PC
7. Once you have backed up your game save, depending on the app find the folder within it that has the Pokémon Scarlet/Violet saves you just backed up.
7.1. There should be 3 files within your backed up save folders: main, backup and trade
7.2. The TWO MAIN files you will be editing are the main and backup file.

STEP 2: USING PKHEX TO CREATE/EDIT MONS

1. Open up PKHEX, in the top left corner press Open and then locate the SECOND backup folder you created that you will be using for editing.
2. Open the file named main, this will then load your game save and will show all the Pokémon in your boxes on the left
3. Find a Pokémon you currently have and right click it, press View. This will show you the Pokémon’s details, moves ETC.
GO STRAIGHT TO THE LAST TAB to the left stating OT/MISC.
NOW MAKE SURE YOU WRITE DOWN EVERYTHING IN THE POKEMON TRAINER SECTION (PID, TID and OT)
This is your specific trainers’ details in game. You will be using this for EVERY Pokémon you create. This will allow the Pokémon to be specific to your trainer and will allow it to trust/follow your trainer without restrictions


Step 3. FIRST TAB- MAIN

- The star or * allows you toggle if the Pokémon is shiny
-PID: this is the ID of that specific Pokémon, MAKE SURE you press reroll for EVERY Pokémon so they are unique and don’t share the same
-Species: is where you choose on the Pokémon
-Nickname: allows you to name the Pokémon whatever you want
-Don’t touch the XP as this is automatically done for you when you decide on the Pokémon’s level
-Nature and Stat Nature: Keep the same just so that the Pokémon’s stats in game align
-Held Item: allows you to choose the item the Pokémon will be holding
-Ability: allows you to go through the Pokémon’s abilities, usually there is two. If you see a ability with H next to it, that indicates it’s hidden ability
-Friendship: this state in game allows Pokémon to do certain things like surviving moves or listening to you or getting better rates on moves hitting, the MAX IS 255
-Language, you can change the region that the Pokémon is from
-Is egg: changes if the Pokémon is an egg
-Infected: this toggle was for games that had the Pokerus virus, which you can search up on
-Cured: is the opposite of infected
-Height, Weight, Scale: self-explanatory

STEP 4: SECOND TAB- MET

-Depending on your game Scarlet or Violet the Pokémon may be in your game or the other
- Check on this and toggle it between the two
-To get through this tab easily if you don’t know where it is found you can right click the met location text and it’s notify you where it is located and what level it is met
-Met Level, Obedience Level: Keep these two at the same level
-Is Egg: this determines if the Pokémon was met as an egg whether through trading or is currently a egg in game

STEP 5: THIRD TAB- STATS SCREEN

-IV’s: each stat’s max is 31,once you put in 31 this means the Pokémon has the perfect IV stat in game
-EV’s: Now for these, the max you can have in TOTAL between the 6 stats is 510
-Original Tera Type: This is the tera type your Pokémon had when you caught it
-Override Tera Type: This is the new tera type that has over written the Original type, you can do this in game as well. EG. Original TT is Grass, you change the override TT to Fire. The Pokémon’s tera type will show now as Fire in game.
-Randomize IV’s/EV’s: Do exactly as they say
-Contest stats: This was used in prior games and from memory the max for each is 255. As there are no contests in Scarlet/Violet keep these at 0

STEP 6: FOURTH TAB- ATTACKS SCREEN

-Current Moves: This is the 4 moves your Pokémon will have in game, you can click on these and choose the moves you’d like
-Moves that are highlighted:
In green are moves that the Pokémon learns in game through leveling generally.
In gray are moves that are TM’s, if you do decide to choose a TM move. You will need to go to the tab’s below where it states Relearn moves and put the move in there.
Now at this point in the middle at the top you should see your Pokémon’s icon and a tick or a cross.
If it’s a cross then click it and it’ll notify you of the legality of the Pokémon. If it states, the moves are incorrect then click the Technical Records button and then find the TM you added to your moves and relearn list. This generally gets rid of the legality flag.

Step 7: FIFTH TAB- OT/MISC

- This screen shows your specific Trainers details or that of another. The details of the PID, TID and OT need to be changed to yours.
-Markings: Can click these if you want, these show in game
-Ribbons: Self-explanatory, I suggest NOT adding ribbons to Pokémon that aren’t in the game.

Step 8: ADDING POKEMON TO YOUR BOX/PARTY

-NOW that you have completely created a Pokémon of your liking. Make sure that next to your Pokémon’s Icon there is a tick. If there is a X then click it and it’ll tell you what needs to be fixed etc., self-explanatory and you will need to go to the specific tabs in Steps 3-7.
- IF THERE IS TICK: Congrats your Pokémon is deemed legal, now find an empty slot in one of your Boxes OR you can click the tab above the box called Party. If there is an empty spot, you’d like the Pokémon to be in then right click and press Set. This will add the Pokémon to that slot. If you ever want to move it, you can drag it within the Party OR in the specific box itself.
- If you’d like to edit the Pokémon again then right click it, press View. Edit the Pokémon via Steps 3-7 and then right click the same slot it was saved to and press Set. This will overwrite the Pokémon.

EDITING POKEDEX
1: Above the Pokémon Boxes press SAV, there is a box named Pokedex. Click it.
2: Press Modify All in top right, to save time press Complete Dex.
This button does it all, shows that all Pokémon in the current dex were seen in all languages and all caught.

EDITING ITEMS
1: Above the Pokémon Boxes press SAV, there is a box named Items. Click it.
2: Self – explanatory, each tab at the top is a specific item genre (potions, poke balls). The Max for these is x999.
3: You can either click the Give all button in the bottom left to give yourself all the items for that specific genre or manually add them yourself or manually add them if you’d like to. To do this click on an empty slot named none and choose. Now when you do the give all it’ll give you all items but at the count next to it. Manually you add the item and choose the count next to it.
Fav: Just favorites the item, I never have this toggled
New: This is toggled automatically when a new item is added to the save when it wasn’t found in game
4. When going to the Icon that’s a Key, that will be your Key Items. Now the max for these should be 1. In this Icon you can add item’s that are not currently in game and will be added in the future. Be careful with this as most of the time some of these items need a trigger to be done in game prior to getting the item.

EDITING TRAINER INFO
1: Above the Pokémon Boxes press SAV, there is a box named Trainer Info. Click it.
2: This will show your specific trainers’ details, money, play time etc. DO NOT TOUCH THE SID AND TID.
3: Only and if only you want to you can click the Misc. tab. This show some nifty buttons which are all self-explanatory


ADDING THE FULL PALDEAN DEX TO YOUR BOXES
1. Make sure you’re on Box 1 of your save when you do this if you are doing multiple boxes of Pokémon. Care this will overwrite the current box you are using and all Pokémon inside it and will continue until all Pokémon have been added from box 1 - ~
2: On the top left corner of the app there is a button named tools. Click it and press Data then Load Boxes
3. This will add all the Pokémon from Box 1 onwards until they are all added. This will overwrite any Pokémon you have in Box 1 onwards.
4. You should now see all the Pokémon in Paldean Dex number order and not National Dex order.
5. FOLLOW BOLLOW

BATCH EDITING A FULL BOX OF POKEMON FROM ANOTHER TRAINER TO YOURS
1: Make sure you’re on Box 1 of your save when you do this if you are doing multiple boxes of Pokémon. Care this will overwrite the current box you are using and all Pokémon inside it and will continue until all Pokémon have been added from box 1 - ~
2: On the top left corner of the app there is a button named tools. Click it and press Data then Batch Editor
3: Make sure it’s toggled to boxes.
4: Make sure you have it set to Any as well, now you need to find TrainerSID7, TrainerTID7 and OT_Name.
Once you find each one press Add. It’ll be added to the box below.
Should look like this:
.TrainerID7=
.TrainerSID7=
.OT_Name=
Now next to each =
-TrainerID7 is where you put the TID of your specific trainer
- TrainerSID7 is where you put the SID of your specific trainer
-OT_Name is where you put your trainers name
Once you have done this press Run. It’s should edit all Pokémon in every box to the specific details of your trainer. Press this a few times.
5: Check a few Pokémon via right clicking, pressing view, going to OT/Misc. and seeing the details updated.


Step 9: OVERWRITING YOUR GAME SAVE

1: Now that you have decided that you’d like to now play the game with all the edited items, Pokémon, Pokedex etc. Click the top right button File and press Export SAV.
2: This will bring you to a file explorer, NOW make sure you overwrite both the MAIN file and the BACKUP file in the second folder you created. Spam this a few times on each file.
-I would suggest checking the backup file and then the main file again as well to see if the edited things have been saved on both.
-Once you are ready, add the SD card back to your Switch. Reload your CFW and use JKSV/Checkpoint and go to the second folder with your edited files. Use the Overwrite feature. This will overwrite the save.

Step 10: OPEN UP THE GAME

- If the game doesn’t load or doesn’t have your edited save then you need to go back to Step 9.
-If you are worried about your save and such, overwrite your save via JKSV/Checkpoint with the first of the two backup folders your created initially which will be your Original save that hasn’t been edited. This will allow you to play the game without your edited save.
- If all is good when you open the game, check if all the changes have been made in game whether it be the mons or the items etc. If they show, then good job you have officially edited your save via PKHEX.



Now this thread has been created to ask for the codes you'd like and share the cheat codes you have created.
Please credit all cheat creators and or get permission for sharing if you found them in a more private location...
Now when you Add or Request cheat codes, provide as much information as you can for us.

Example : Pokemon Scarlet
Request : Instant Egg in Picnic

Title id : 0100A3D008C5C000
Build id : CA44E7DD62E61A2A
Version : v1.0.0

Good Luck , and Enjoy
Cheating
FAQ: Troubleshooting Edizon related questions


Latest build 1.4.0First Time SetupTurn off all cheats default/Disable Edizon


  1. Atmosphere
    Code:
    1.0.0 Scarlet
    sd:/atmospshere/contents/0100A3D008C5C000/cheats/7FCAD279539DE183.txt
    1.0.0 Violet
    sd:/atmospshere/contents/01008F6008C5E000/cheats/959ED651BF1AE0CC.txt
    1.0.1 Scarlet
    sd:/atmospshere/contents/0100A3D008C5C000/cheats/B26A631109A29124.txt
    1.0.1 Violet
    sd:/atmospshere/contents/01008F6008C5E000/cheats/F7F74F8045642CBE.txt
    1.1.0 Scarlet
    sd:/atmospshere/contents/0100A3D008C5C000/cheats/A4B74EBC314F616A.txt
    1.1.0 Violet
    sd:/atmospshere/contents/01008F6008C5E000/cheats/14C369FA85B5D3CB.txt


  2. Redirect: How to Apply Cheats to Pokemon Scarlet/Violet


  3. ALL CHEATS ON BY DEFAULT

    Code:
    1) Move sd:/atmospshere/config_templates/system_settings.ini
    to sd:/atmospshere/config/
    
    2) Find this line
    ;dmnt_cheats_enabled_by_default = u8!0x1
    Change line to
    dmnt_cheats_enabled_by_default = u8!0x0
    ******DELETE THE SEMI COLON ( ; )

    DISABLING EDIZON
    Code:
    1) Move sd:/atmospshere/config_templates/override_config.ini
    to sd:/atmospshere/config/
    
    2)
    [default_config]
    override_key=!L
    cheat_enable_key=!L
    ******DELETE THE SEMI COLONS ( ; )
    
    3) Boot up the game, press L immediately and hold until you get to TITLE SCREEN then release
    [/tab]

    [tab=Edizon/File Crashing]
    Scenario 1: A certain cheat is causing problem.
    Solution: Take out codes 1 by 1 to determine issue.

    Scenario 2: Your cheat title is too long or has symbols [-] making it crash.
    Solution: Remove any unnecessary dashes, space out numbers in title, shorten cheat name. See scenario 1.

    Scenario 3: Game crashes after turning on several cheats.
    Solution: Don't use a lot of cheats at the same time. 6 or less. Obviously similar cheats might clash and crash on you.

    Scenario 4: Atmosphere crashes when triggering overlay menu.
    Download newest Edizon overlay (10/15): Here
    [/tab]

    [tab="Cheats won't show up"]
    Scenario 1: Clicking into the Edizon app says "no cheats found!"
    Solution: Pokemon will only appear in the Edizon / Tesla Popup menu. Press L + Dpad Down + RS (Right Stick Click down)

    Note: Please check your current build ID matches the current update.

    Scenario 2: Catch trainers pokemon cheat should be the very last cheat.
    Solution: Move your Catch trainers pokemon cheat to the end of the file.

    Scenario 3: Your file is greater than 32kb.
    Solution: Delete unneeded cheats

    [/tab]

    [tab= Parsing Error]
    Common SX OS error. I do not have SX OS to know what causes this. Since majority cheats were built on AMS, it is possible that some cheats are AMS only. Please delete your file and build your own file from scratch.
    [/tab]

    [tab=Communication Error]
    You will occasionally come across the Communication Error when connecting via online play, due to RAM Editing.
    [/tab]

    [tab="Upgrade = Cheats won't work?"]
    Do a clean install of your Edizon / Tesla Overlay / Edizon Overlay
    [/tab]





C R E D I T S:
@INSTRUMENTAL
@Ruimusume
@ReclaimerShawn
@Falo
@FabioCapela
@sweet
@JoeriPLA for the many encounter codes he finished up for everyone
@KaitoB
@khuong
@SkyLink98
@phil3254
@patjenova
@Optantic
@theboy181
@Ultimos54 For PKHeX guide and donating pk9 files.

Codes will be updated, don't DM me


Please download the file for the most updated codes :)

Main will include cheat files for all version of the game so it wont matter which version you have installed.

Added credits to all code creators for each code being used here PLEASE mention the creators by name whenever and wherever you share our codes ok?

Code:
[Inf PP] Instrumental/Ruimusume/Khuong
[Inf HP] Ruimusume/ReclaimerShawn/Khuong
[Hold R Insta Kill and invincible] ReclaimerShawn/Khuong
[Encounter Codes] Falo
[100% Capture] Falo
[Shiny] Ruimusume/Skylink98/Falo
[Game Speed] Sweet
[6IV/Nature codes] FabioCapela
[999 of an item] ReclaimerShawn (read instructions write up)
[Infinite Money and LP] ReclaimerShawn
[Money doesn't decrease] KaitoB
[Move modifier (Thread post only)] ReclaimerShawn (read instructions)
[Always Critical Capture] Ruimusume
[Ignore Evo method] Falo
[Disable exp share] Unknown Author
[60&30fps codes] Theboy181

Code:
[Inf PP] Instrumental/Ruimusume/Khuong
[Inf HP] Ruimusume/ReclaimerShawn/Khuong
[Hold R Insta Kill and invincible] ReclaimerShawn/Khuong
[Encounter Codes] Falo
[100% Capture] Falo
[Shiny] Ruimusume/SkyLink98/Falo
[Game Speed] Sweet
[6IV/Nature codes] FabioCapela
[Infinite Money and LP] ReclaimerShawn
[999 of an item] ReclaimerShawn
[Move Modifier Code (thread post only] ReclaimerShawn (read instructions)
[Money doesn't decrease] KaitoB
[Always Critical Capture] Ruimusume
[Ignore Evo method] Falo
[Disable exp share] Unknown Author
[60&30fps codes] Theboy181

Code:
[Inf PP] Instrumental/Ruimusume/Khuong
[Inf HP] Ruimusume/ReclaimerShawn/Khuong
[Hold R Insta Kill and invincible] ReclaimerShawn/Khuong
[One hit kill] Khuong
[Damage multiplier] Khuong
[Encounter Codes] Falo (read instructions writeup)
[100% Capture] Falo
[Shiny] Ruimusume/SkyLink98/Falo
[6IV/Nature codes] FabioCapela
[Game Speed] Sweet
[Items dont decrease] KaitoB
[Infinite Money and LP] ReclaimerShawn
[999 of an item] ReclaimerShawn (read instructions writeup)
[Money doesn't decrease] KaitoB
[Items do not decrease] KaitoB
[Move modifier (Thread post only)] ReclaimerShawn (read instructions)
[Language mod] Fabiocapela
[Always Critical Capture] Ruimusume
[999 item on use] Patjenova/KaitoB
[Ignore Evo method 1&2] Falo
[60fps] Author Unknown
[Wild Ability mods] Fabiocapela
[Tera orb recharges after battle] ReclaimerShawn/Optantic
[Enable IV Judge] Falo
[XP Candy multiplier] Falo
[Disable exp share] Unknown Author
[60&30fps codes] Theboy181

Code:
[Inf PP] Instrumental/Ruimusume/Khuong
[Inf HP] Ruimusume/ReclaimerShawn/Khuong
[Hold R Insta Kill and invincible] ReclaimerShawn/Khuong
[One hit kill] Khuong
[Damage multiplier] Khuong
[Encounter Codes] Falo
[100% Capture] Falo
[Shiny] Ruimusume/SkyLink98/Falo
[6IV/Nature codes] FabioCapela
[Game Speed] Sweet
[Items dont decrease] KaitoB
[999 of an item] ReclaimerShawn
[Infinite Money and LP] ReclaimerShawn
[Money doesn't decrease] KaitoB
[Items do not decrease] KaitoB
[Language mod] Fabiocapela
[Move Modifier Code (thread post only)] ReclaimerShawn (read instructions)
[Always Critical Capture] Ruimusume
[999 item on use] Patjenova/KaitoB
[Ignore Evo method 1&2] Falo
[Wild Ability mods] Fabiocapela
[Tera orb recharges after battle] ReclaimerShawn/Optantic
[Enable IV Judge] Falo
[XP Candy multiplier] Falo
[Disable exp share] Unknown Author
[60&30fps codes] Theboy181

Code:
[100% Fast Capture] Falo
[Shiny] Ruimusume/SkyLink98/Falo
[6IV/Nature codes] FabioCapela
[Items dont decrease] KaitoB
[Items do not decrease] KaitoB
[Always Critical Capture] Ruimusume
[999 item on use] Patjenova/KaitoB
[Ignore Evo method 1&2] Falo
[Wild Ability mods] Fabiocapela
[Enable IV Judge] Falo
[XP Candy multiplier] Falo
[Disable exp share] Unknown Author
[60&30fps codes] Theboy181
[Inf PP] Instrumental/Ruimusume/Khuong
[Inf HP] Ruimusume/ReclaimerShawn/Khuong
[One hit kill] Khuong
[Damage multiplier] Khuong
[Encounter Codes] Falo
[Game Speed] Sweet
[Language mod] Fabiocapela
[Tera orb recharges after battle] ReclaimerShawn/Optantic
[Multiply Shiny chance x4] - Falo/FabioCapela

Code:
[100% Fast Capture] Falo
[Shiny] Ruimusume/SkyLink98/Falo
[6IV/Nature codes] FabioCapela
[Items dont decrease] KaitoB
[Items do not decrease] KaitoB
[Always Critical Capture] Ruimusume
[999 item on use] Patjenova/KaitoB
[Ignore Evo method 1&2] Falo
[Wild Ability mods] Fabiocapela
[Enable IV Judge] Falo
[XP Candy multiplier] Falo
[Disable exp share] Unknown Author
[60&30fps codes] Theboy181
[Inf PP] Instrumental/Ruimusume/Khuong
[Inf HP] Ruimusume/ReclaimerShawn/Khuong
[One hit kill] Khuong
[Damage multiplier] Khuong
[Encounter Codes] Falo
[Game Speed] Sweet
[Language mod] Fabiocapela
[Tera orb recharges after battle] ReclaimerShawn/Optantic
[Multiply Shiny chance x4] - Falo/FabioCapela


How to Use Complex Cheats

Firstly the ignore evolution code Pokemon will only evolve into 1st one in branch evolution. so be careful and turn off if evoing to any splits like eevee,ralts, etc

Now Encounter
Step 1: Enable the code titled "Encounter Mod On (v1.0.1)"
Step 2: Choose any of the following codes you want (You will need to edit your cheat file to customize these codes):
[Encounter Pokemon (v1.0.1)]
08000000 03075530 0000000W 0000XXXX

First off, go to this post for a list of IDs: https://gbatemp.net/threads/pokemon-scarlet-violet-cheat-database.621563/post-9993003
Then, replace XXXX with the column that says "HEX".
Finally, W is the form ID. For most pokemon, this will be 0. For Hisuian Pokemon, it is 1.

[Encounter Item (v1.0.1)]
04000000 03075538 0000YYYY

First off, go to this post for a list of IDs: https://gbatemp.net/threads/pokemon-scarlet-violet-cheat-database.621563/post-9996464
Then, replace YYYY with the column that says "HEX". Finally, encounter the Pokemon in the wild and catch it. When you catch the Pokemon, it will be holding the item you chose.

[Encounter Level (v1.0.1)]
04000000 0307553C 000000ZZ

First off, think of a level from 1-100 that you want the Pokemon's level to be. Then convert that number (decimal) to hexadecimal. You can use an online calculator to get the proper value.
EXs: Level 1 = 01, Level 99 = 63, Level 100 = 64.

Step 3: Go inside a building. Then walk outside into the wild. All Wild Pokemon that spawn will now have the characteristics you set for them.

PLEASE NO DRAMA IN THIS POST. SHARE ONLY WHAT YOU ARE ALLOWED TO.
Request Queue

Code:
Instant Egg
Teleport to Destination Flag
EXP Multiplier Code
Moon Jump
....
Let us know what you want please!
Any code for max tera shards?
 

Cocolocooo

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Ok here an updated Encounter code, this time i edit the pml:: pokepara::InitialSpec structure instead of the pokemon directly, this should fix the ability and level issues.
As a bonus i used a code cave to store the data, so you can now edit it using hex values instead of asm codes.

Default Value is a Lv1 Evoli.
04000000 03075530 00000085 //dex id
04000000 03075534 00000000 //form id
04000000 03075538 00000000 //item id
04000000 0307553C 00000001 //level

source code:
Code:
.text:0000000000D0A610 BC AB 8D 14                 B               loc_3075500 //jump to code cave

Cave:0000000003075500             ; START OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)
Cave:0000000003075500
Cave:0000000003075500             loc_3075500                             ; CODE XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+F8↑j
Cave:0000000003075500 81 01 00 18                 LDR             W1, =0x85
Cave:0000000003075504 E1 63 00 79                 STRH            W1, [SP,#0xB0+spec_copy.monsno]
Cave:0000000003075508 61 01 00 18                 LDR             W1, =0x0
Cave:000000000307550C E1 67 00 79                 STRH            W1, [SP,#0xB0+spec_copy.formno]
Cave:0000000003075510 41 01 00 18                 LDR             W1, =0x0
Cave:0000000003075514 E1 6B 00 79                 STRH            W1, [SP,#0xB0+spec_copy.itemno]
Cave:0000000003075518 21 01 00 18                 LDR             W1, =0x1
Cave:000000000307551C E1 DB 00 39                 STRB            W1, [SP,#0xB0+spec_copy.level]
Cave:0000000003075520 88 22 40 39                 LDRB            W8, [X20,#8] //original code
Cave:0000000003075524 3C 54 72 17                 B               loc_D0A614 //return
Cave:0000000003075524             ; END OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)
Cave:0000000003075524             ; ---------------------------------------------------------------------------
Cave:0000000003075528 00 00 00 00                 DCD 0
Cave:000000000307552C 00 00 00 00                 DCD 0
Cave:0000000003075530 85 00 00 00 dword_3075530   DCD 0x85                ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&):loc_3075500↑r
Cave:0000000003075534 00 00 00 00 dword_3075534   DCD 0x00                ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF0↑r
Cave:0000000003075538 00 00 00 00 dword_3075538   DCD 0x00                ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF8↑r
Cave:000000000307553C 01 00 00 00 dword_307553C   DCD 0x01                ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236B000↑r


Code:
[Encounter Mod Off (v1.0.1)]
04000000 00D0A610 39402288

[Encounter Mod On (v1.0.1)]
04000000 00D0A610 148DABBC
04000000 03075500 18000181
04000000 03075504 790063E1
04000000 03075508 18000161
04000000 0307550C 790067E1
04000000 03075510 18000141
04000000 03075514 79006BE1
04000000 03075518 18000121
04000000 0307551C 3900DBE1
04000000 03075520 39402288
04000000 03075524 1772543C
04000000 03075530 00000085
04000000 03075534 00000000
04000000 03075538 00000000
04000000 0307553C 00000001

[Default Encounter (v1.0.1)]
04000000 03075500 D503201F
04000000 03075504 D503201F
04000000 03075508 D503201F
04000000 0307550C D503201F

[Encounter #004 Charmander (v1.0.1)]
08000000 03075530 0000000000000004
[Encounter #133 Evoli (v1.0.1)]
08000000 03075530 0000000000000085
[Encounter #151 Mew (v1.0.1)]
08000000 03075530 0000000000000097
[Encounter #228 Houndour (v1.0.1)]
08000000 03075530 00000000000000E4
[Encounter #447 Riolu (v1.0.1)]
08000000 03075530 00000000000001BF
[Encounter #906 Sprigatito (v1.0.1)]
08000000 03075530 000000000000038A
[Encounter #909 Fuecoco (v1.0.1)]
08000000 03075530 000000000000038D
[Encounter #912 Quaxly (v1.0.1)]
08000000 03075530 0000000000000390

[Encounter Item None (v1.0.1)]
04000000 03075538 00000000
[Encounter Item Masterball (v1.0.1)]
04000000 03075538 00000001

[Encounter Lv 10 (v1.0.1)]
04000000 0307553C 0000000A
[Encounter Lv 20 (v1.0.1)]
04000000 0307553C 00000014
[Encounter Lv 30 (v1.0.1)]
04000000 0307553C 0000001E
[Encounter Lv 40 (v1.0.1)]
04000000 0307553C 00000028
[Encounter Lv 50 (v1.0.1)]
04000000 0307553C 00000032
[Encounter Lv 60 (v1.0.1)]
04000000 0307553C 0000003C
[Encounter Lv 70 (v1.0.1)]
04000000 0307553C 00000046
[Encounter Lv 80 (v1.0.1)]
04000000 0307553C 00000050
[Encounter Lv 90 (v1.0.1)]
04000000 0307553C 0000005A
[Encounter Lv 100 (v1.0.1)]
04000000 0307553C 00000064

//edit: fixed a bug with the values, sorry ^^
//edit2: added Default Encounter code

Note: [Encounter Mod On (v1.0.1)] must be on for these codes to work!
Thanks for the codes!

Any way to make a lvl 1 only encounter code? or to change the pokemon but not the levels/items (for randomized runs when you activate all the ids)? (for 1.1.0 if possible)

Tryed different things like removing/editing the next lines from the Encounter Mod On for 1.1.0 (like replacing them for Default encounter values ones or a combination of both + few more things):
04000000 0311CF30 00000085
04000000 0311CF34 00000000
04000000 0311CF38 00000000

Every combination I tried resulted on eevees or eggs at lvl 0 or 1 or no change at all so I guess it isn't as simple as that (noob here).

I am trying to do a "lowest lvl possible run", this way making possible to use pokemons from late game zones (included evolved ones that should not be at that level). I know I could use pkHex (like using my legal save with most if not all pokemons and export the boxes into a new game) or breed pokemon for eggs to get them lvl 1 (but that exclude genderless pokemon or final evolutions at low level then) but with a code that makes all overworld pokemons to lvl 1 would me it way easier if thats possible (and for those that only want to edit the lvl of wild pokemon and not the rest of the encounter, I would like to do a "everything is at lvl 100" at some point too, same for only editing the pokemon but not the levels, found out that makes even battles random but they are level 1).
 
Last edited by Cocolocooo,

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