ROM Hack Pokémon Moon Gateshark/NTR Request

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Sonansune

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The txt file I posted has a safe run code that works with you hold B and won't send you through walls. The run code at the bottom is the old one that I only left in because of testing.
both of them can let you go through walls.
just for the first one, the speed boost isnt that big, it's harder to do compare to faster speed.
 

Chrscool8

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We don't know enough about how SOS calling works just yet. Here's what we do know:

In each encounter-able area are 8 slots which hold a selection of Pokémon. The first slot is the list of Pokémon you'll run into for battle. The other 7 slots contain a list of SOS Pokémon that can be called on. When your Pokémon calls for help it randomly selects between these 7 slots to determine which Pokémon will come to its aid. We also know there's a chance that this call will fail. Here's the issue and potential resolutions:

  1. A Pokémon does not always call for help at the end of their turn, but the odds increase using an Adrenaline Orb. If we can find the value Adrenaline Orb alters we could 0 it out so that they never even attempt to call for help.
  2. When a Pokémon does call for help, it may not succeed. We don't know if this is a calculated percent chance of failure before determining which slot to call help from or if it's part of the process of determining which slot to call help from (aka, it randomly determines a slot 9 which results in failure).

So for now, we should study the use of Adrenaline Orbs and see what it is they affect exactly. This would also allow us to make an 'always call for help' code for those who are trying to chain battle.

That's really interesting. Thanks for the background information!
 

DocKlokMan

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both of them can let you go through walls.
just for the first one, the speed boost isnt that big, it's harder to do compare to faster speed.

Huh, I guess I've never managed to do it then. The code has worked fine for me.

I also have not been able to walk through walls with the 1.375x speed variant and I've tried hard to.
 

Rak

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I posted this on the release thread, re-posting here where it is more relevant:
Is it posible to modify the spawner cheat so it also set the nature of the Pokemon? That would make it a lot more useful.
Someone also mentioned that only females could be spawned, this too should be fixed if posible.
 

dsrules

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I posted this on the release thread, re-posting here where it is more relevant:
Is it posible to modify the spawner cheat so it also set the nature of the Pokemon? That would make it a lot more useful.
Someone also mentioned that only females could be spawned, this too should be fixed if posible.
nah, male and female are random, he probably didn't try some battles
 

DocKlokMan

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I prepared in SuMo Demo

Code:
戦闘終了後獲得経験値N倍(小数点以下含む)
[EXP multiplier after battle(Includes figure of a decimal point) v1.0]
D3000000 00000000
00595800 E1D002B2
00595804 E92D4002
00595808 E3A010XX <- XX=02:x2, 05:x5, 0A:x10, 64:x100
0059580C E0000190
00595810 E8BD8002
0048F1EC EB041983

How does the decimal point work? Can we make it 0.5x multiplier?
 

ymyn

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How does the decimal point work? Can we make it 0.5x multiplier?
Code:
[EXP x0.5 after battle(Includes figure of a decimal point) v1.0]
D3000000 00000000
00595800 E1D002B2
00595804 E92D4002
00595808 E1A00000
0059580C E1A000A0
00595810 E8BD8002
0048F1EC EB041983
Code:
Zクリスタル無しでZ技使用可能
[Z-moves use is possible without Z-Crystal]
D3000000 00000000
00595900 E92D4005
00595904 E1A00006
00595908 EA000000
0059590C E92D4005
00595910 E59D2050
00595914 E59F100C
00595918 E1510002
0059591C 01D510B4
00595920 11A01000
00595924 E8BD8005
00595928 0078BA28
00313DC0 EB0A06CE
00313E30 EB0A06B5
0036D0EC E3A00001

何度もZ技使用できる
[Can use Z-moves many times]
D3000000 00000000
580311DC E320F000
505957A8 00000000
005957A8 00000010
D0000000 00000000
D0000000 00000000
605957A8 00000000
D9000000 005957A8
D4000000 FFFFFFFF
D6000000 005957A8
D0000000 00000000
D3000000 00000000
505957A8 00000001
080311D4 E3A00000
080311D8 E5C30005
080311DC E1500000
D0000000 00000000
※GateWay3DSのみ使用可能。Gateshark2NTRで変換不可。
※This code can use only GateWay3DS. Can't convert in Gateshark2NTR.
 

McWhiters9511

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[Z-moves use is possible without Z-Crystal]
D3000000 00000000
00595900 E92D4005
00595904 E1A00006
00595908 EA000000
0059590C E92D4005
00595910 E59D2050
00595914 E59F100C
00595918 E1510002
0059591C 01D510B4
00595920 11A01000
00595924 E8BD8005
00595928 0078BA28
00313DC0 EB0A06CE
00313E30 EB0A06B5
0036D0EC E3A00001

何度もZ技使用できる
[Can use Z-moves many times]
D3000000 00000000
580311DC E320F000
505957A8 00000000
005957A8 00000010
D0000000 00000000
D0000000 00000000
605957A8 00000000
D9000000 005957A8
D4000000 FFFFFFFF
D6000000 005957A8
D0000000 00000000
D3000000 00000000
505957A8 00000001
080311D4 E3A00000
080311D8 E5C30005
080311DC E1500000
D0000000 00000000
※GateWay3DSのみ使用可能。Gateshark2NTRで変換不可。
※This code can use only GateWay3DS. Can't convert in Gateshark2NTR.[/code]
epic. great job
 

DJ91990

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Can someone please make a "Have all Zygarde Cells/Cores" code that makes the Zygarde Cube have 100/100 Zygarde Cells collected?
I can't seem to find the last Zygarde cell in my game, I think my game might have bugged out.
Taking two %50 Zygardes doesn't work, the cube won't let you change it's forme into it's %100 forme unless you've collected all 100 of them.
 

RustInPeace

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Is it possible to have codes that read IVs of opponent pokemon? Nature too? Not knowing if PKMN-NTR can do this for Gen 7 due to the limiting way of getting online. A button to activate and then the first 6 items in your bag change amounts based on IVs. So 31 on the first 6 items mean a 6IV pokemon. The 7th item would have a number where each nature is assigned. For example Adamant is number 2, so 7th item would have 2 of it.
 

Maq47

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Can someone please make a "Have all Zygarde Cells/Cores" code that makes the Zygarde Cube have 100/100 Zygarde Cells collected?
I can't seem to find the last Zygarde cell in my game, I think my game might have bugged out.
Taking two %50 Zygardes doesn't work, the cube won't let you change it's forme into it's %100 forme unless you've collected all 100 of them.

Did you try different times of day? A list can be found at the address below:
http://www.serebii.net/sunmoon/zygarde.shtml
 
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