Well, its not like we don't have some people willing to come up with graphics, so that would be easy enough xD, the real problem rests in the amount of work because of all those pokemon TT-TT. I suppose if Benjifs could code a generalized layout for displaying the data (that should be the case as it is), we could help him fill out like a form that he can quickly move into the code without much effort, then he could spread the work of adding all of the info to the entries to the community (maybe let people give pokemon in sets of 10-20 and announce that someone is working on those, and then nobody's work would overlap xD) since its probably hell putting entries into the same format all day long for anybody (at least its easy to do, I suppose).
In the end, all this means is that we have people willing to work the graphics, people that will help with the entries (at least I would xD...come to think of it, if there is a generalized layout, I could make a cheezy sort of program that could generate pokemon entries into a .txt file that Benjifs can copy/paste straight into the code provided I get to see the code for the generalized layout and what things are supposed to be changed), and possibly others if anyone ever plans to make a super revamped PokeDex.
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About the locations, I could make the maps fit and give the images over. Then if I did make a program to help people fill out generalized layout, people would just have to name the locations or something if the code could be made to highlight certain routes using a myriad of toggles maybe?
The way the code is setup, it uses a main layout and just displays the text over it so it would be exactly how you're saying. Thats why the layout could be easily changed and all that would need to be done in the code is change where the things are displayed. And actually when I was filling the data needed for some of the stuff I actually had to do it manually. For example the one for evolutions I had to go to bulbapedia and check the evolution of each pokemon so I could add that to the respective spot in the data file. The location is still a problem because I dont think there is a way for it to handle transparency then it would be the map with a section of whatever color over it.
Ace Faith said:
Actually, I just finished work on a keymap of the Pokémon Green/Blue/Red/Yellow font. It was worked on by hand, and some keys had to be redesigned, but generally, i think it'd be nice to just show it cause it's wide and generally easy on the eyes:
That one looks nice. Should I change it to that one or not yet?
QUOTE(Ace Faith @ Apr 25 2010, 09:30 PM)
It's true that too many Pokémon exist (near 500 entries...) and it takes a looooong time for just one person to go find the correct entries and place them correctly in the form. Luckily, he's programmed it so he doesn't have to go about massive reprogramming if he f*cks up. Which sort of makes it easier on anyone digging up any info, for example how to calculate EV's, and then finding a way to put the equation into function with C++/PAlib, or the capture rate equation, which isn't exactly any easier (Go to Bulbapedia, the equations can be found there). I'm, however, not so sure how many people would be needed (would a team be needed), cause it's mostly finding the info that's the challenge. If any priority should be put into the project, it should be to the entries/any info that can be used on the PokéDex.