Possibly all treu, but why are sony and Microsoft folowing the motion control paths?
Trust me when you have playes a WELL made game on Wii with it's controls utilized in full potential, you know what I mean.
When you are playing games for so many years it's nice to acctually have something "new" to look forward to.
And I don't mean graphics, I mean I still love the 8-16 bit era graphics and will be my favourite for the rest of my life.
I could'nt care less.
What I do find interesting is how you control games, how things can be manipulated.
With standard controls I know how to do that allready. By pushing buttons and combinations of that.
They're going into motion controls because they sell to casuals, and selling to casuals makes you a lot of money. And I don't see what's so innovative about the WiiU. Innovation can just as easily come in gameplay as it can in some silly control scheme. Sony has kept literally the same controller layout for their entirety of home console gaming but there have still been some games that people mark as highly influential and even innovative on their consoles.
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Wii U will bring FAR more intuitivity as wel as innovation to the way games are being played.
It's basicly a second tv with al the motion and touch function imaginable.
Who gives a shit if it provides nothing outside of that. People get so hard over innovation that they forget that gaming is actual about, you know, games.
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+ it will have zelda, mario etc. Those game are always good for many hours of original gameplay without being repeatitive.
Hoping third party devs will bring games with devotion and originality, this system will bring a new era of possible game genres.
INSTEAD of beter graphics, I don;t think that is a bad excuse towards the gaming audience.