Honestly, I'll wait and see how all this turns out...I'm shure it will end up like all the other "protections", question is how long it will take this time.QUOTE said:An automatic patch can be released soon, but for now, that's the procedure.
Never said I'm hacker... and sorry for the typoRetal said:Oh look at me, I'm posting in a Wii hacking forum so that makes me a hacker. But wait - I don't know the difference between a bit and a byte. Ecks capital dee.Keylogger said:lolcarbonyle said:epic protection:
juste one byte, like in CD in the 80'QUOTE said:0000000000000000 0000000000000000 0000000000000000 0000000000000000
0000000000000000 0000000000000000 0000000100000000 0000000000000000
\o/ Nintendo...
Seriously....
Next protection: two bytes xD
except it took this long for how the protection actually works to make it to the public. The earlier cracks worked, but they merely patched the error to return to the game instead of hanging. This finally fixes the error at the root of the issue.techboy said:When will N learn that now that piracy has started, stopping it is almost impossible? Adding the anti-piracy after the fact isn't going to help. D3-2 was a step forward, but it's only time before the modchips show up.
If they want to stop most chips, they'd need to make D3-2 units with the whole circuit board potted in epoxy.
The BCA protection took what, a day or two to crack on NSMBW? If we're cracking AP protection in days, and it takes weeks or months for new protection to show up, N is fighting a losing war.
SanGor said:CODE it froze
but didn't read the BCA
im saying bad dump
someone prolly using rev14
ill know once i play this ntsc
almost done adding
I'll check the ISO
then i gotta get my bow all over again
* archive sighs
ok its done, im going to play
James.Camerons.Avatar.The.Game.USA.BCAFiX.Wii-ALMoST
did u guys try that 1
yet
the PAL release is corrupted
one block at 76776
I'd imagine that one uses that BCA someone posted earlier?
then more broken ones at 119094
avatar DOES NOT CHECK THE BCA
if it doesnt chk the bca then why did James.Camerons.Avatar.The.Game.USA.BCAFiX.Wii-ALMoST get rls ?
because they are idiots?
lol
they claimed that nba2010 has the BCA check too
and what was the issue?
60MB of corrupted data
WiiPower said:taktularCBo said:We just need a standard to know where to store the BCA-Code in the ISO, so that every Mod-Chip and every Softmod know where to search.
OUTSIDE OF THE DISC! Or else nintendo can check if the data at that offset matches the BCA data, which it does not on retail discs.
TroyTheZombie said:heh?
so, avatar NTSC version doesn't have BCA protection?
and that's what you patch the main.dol with?QUOTE said:0000000000000000 0000000000000000 0000000000000000 0000000000000000
0000000000000000 0000000000000000 0000000100000000 0000000000000000