I was talking about Gamecube Isos. Explicitely Paper Mario The Thousand-Year Door.Because @Interstella5555 was asking about a Wii iso. DID he Mean a Wii system?
I was talking about Gamecube Isos. Explicitely Paper Mario The Thousand-Year Door.Because @Interstella5555 was asking about a Wii iso. DID he Mean a Wii system?
Nintendont itself does work. If I load the program it starts correctly, and I can run GC ISOs stored on SD card and play the game on the GamePad. But the various game-forwarders are broken.i live in portugal got pal wiiu and pal tv and all my injects are ntsc and they work fine im guessing its an issue with settings you have forced or the injecter itself.
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they worked and they stopped working? maybe some file got corrupted im guessing, delete nintendont ninconfig.bin, controller.inis you might have and even nintendont boot.dol and redownload them.
I see. Can you autoboot Nintendont with GamePad compatibility?Not that I've seen. I've had this problem with them from the very beginning, never got them to work. I just gave up and bought a bigger SD card, put my GC games on there so I didn't need to use injects.
if fowarders are brojen is becuase you changed the path to nintendont maybe the folders arent renamed correctly or you used settings ( and settings are universal for all nintendont games) that are imcompatible withs said fowardersNintendont itself does work. If I load the program it starts correctly, and I can run GC ISOs stored on SD card and play the game on the GamePad. But the various game-forwarders are broken.
I tried:
- formatting my SD card;
- replacing my SD card with another one;
- different Nintendont settings;
- moving the GC games from HD to Wii U NAND;
- playing on TV without the GamePad
I see. Can you autoboot Nintendont with GamePad compatibility?
yeah it seems some usb adapters crash vwii gc injecters not sure why, im guessing its reading them as hdds or something instead of controllers.Ok I finally solved this.
I had the Mayflash GC adapter plugged in (this one). Without the adapter, everything works as expected. With the adapter, the game forwarders are stuck at a black screen.
Something's broken with the latest version of Nintendont because replacing the up-to-date boot.dol with an old boot.dol I had laying around (more or less from 1 year ago) the adapter doesn't bring any issues.
I also noticed that with the adapter plugged-in the latest Nintendont crashes while creating a new virtual memory card.
Maybe @FIX94 and @pedro702 could look into this.
I see. Can you autoboot Nintendont with GamePad compatibility?
if you download and use wiivc (download on sd card button) you should have the ini file for gamepad support unless you deleted ,changed or moved it.don't think you can map other controllers like in retroarch .i use the gamepad for al my gc gamesI've got nintendont set up on my Wii U through the techon moon injector, but I don't have nintendont installed on the dashboard of my Wii U, and I also don't have a controller ini file setup either, I read on some other threads that nintendont is compatible with PS4/PS3 controllers aswell, I don't have any other controllers for my Wii U except for the gamepad and I have a bunch of dualshock 4s from my ps4, is there any way to get multiplayer running on some of these gamecube virtual console injects or am I out of luck?
Btw the Wii U is setup with CBHC
Thanks but it was as simple as hooking up a DS4 via a usb cable to get 2nd player support.if you download and use wiivc (download on sd card button) you should have the ini file for gamepad support unless you deleted ,changed or moved it.don't think you can map other controllers like in retroarch .i use the gamepad for al my gc games
nice to know,learned something new todayThanks but it was as simple as hooking up a DS4 via a usb cable to get 2nd player support.
your lucky your controllers connect at all, 3rd party/fake controllers often dont work on nintendont at all becuase they dont follow the nintendo official protocols that nintendont patches, most of them dont work at all.Hello, I'm using a Nintendont Port forwarder on a Wii U (Haxchi). I can launch 'Timesplitters Future Perfect' and play it sinlge player using the Wii U gamepad.
Im trying to get 4 players working but I'm having issues. (I know its possible to do 3 players because I've actually done it before but I've got no idea how I did it). When I connect a wii u pro controller over bluetooth after Timesplitters has launched, the wii u reboots. I cant connect them prior to Timesplitters launching.
When I use a wii u pro controller via USB it can connect without issue. I can connect two wii u pro controllers and the wii u gamepad, and get the 3 player option to light up. All of the pads seem to work for a few moments, then only the A and B buttons work. I am not able to select the 3 player option and start a game.
The Wii U pro controllers I am using are probably third party ones. Im sure I've used them before for 3 players on Timeplitters. I cant see what Im doing wrong. Please help!
depends if the fake gc controllers even work with the adapter, i had a gameware gc controller which didnt even work on wiiu gc adapter and smash wiiu, also buying fake /3rd party stuff you get what you paid for that means there is no garantees, i advise on buying everything legit and yes a wiiu/switch gamecube adapter plus 4 gc controllers is 4 player multiplayer but you could also use a combination likeThanks for your reply! Buying official ones seems to be difficult with so many fakes around. Are you saying I can get a wii u gc adapter (like a mayflash) and then use 4 'non-official' gc pads to get 4 players?
Is there anyway to get around this? I don't use a wiimote for my Wii U. My current setup is using the Wii U forwarder if I'm playing with the Wii U gamepad, but if I'm playing on my tv with the Wii U pro controller I'm using WiiU2HBC forwarder direceted to Nintendont. This makes it a bit unpractical as it requires more steps (more waiting), and no way to get back to the Wii U menu, so I have to reset the console to exit Nintendont.the forwarder to nintendont that I have allows the gamepad to be used. it should ask you before booting nintendont. the one thing that I've noticed is that the selection to choose if the gamepad will display video requires a wiimote. however, multiple controllers can be used with nintendont.
Is there anyway to get around this? I don't use a wiimote for my Wii U. My current setup is using the Wii U forwarder if I'm playing with the Wii U gamepad, but if I'm playing on my tv with the Wii U pro controller I'm using WiiU2HBC forwarder direceted to Nintendont. This makes it a bit unpractical as it requires more steps (more waiting), and no way to get back to the Wii U menu, so I have to reset the console to exit Nintendont.