JuanMena
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  • Brush in Wet Mode blends colors together as you paint.
    Mix Bristles + Wet Mode = Oil
    Mix Round + Wet Mode = Watercolor
    Mix Custom + Wet Mode = Pastel

    JuanMena
    JuanMena
    Impasto + Knife for Aztekart - Prototype

    The logic is working fine, and more importantly... fast and stable in N3700...


    • Love
    Reactions: impeeza
    JuanMena
    JuanMena
    There's the possibility of using DXGI instead of GDI... and there's the possibility of adding Direct3D 10.1 to improve the shader... but not really sure... :unsure:
    • Like
    Reactions: impeeza
    JuanMena
    JuanMena
    Another idea I've been thinkering with, is to make use of Accelerometer + Gyroscope (like I do in my Retroarch Shader "LCD Master") to create literally a Water effect...
    You lay down pixels, add water, and move your device to spread the water... the more it spreads, the less opacity it has.
    • Like
    Reactions: impeeza
    Narrator: "Thinking efficently, Juan makes use of his "Glow Phosphor" shading technique to fake paint with volume using just 4 taps of light, and a rotating light to simulate more taps, which makes cheap and fast rendering of "thick paint" in slow entry tablet grade CPU"



    Needs more work though! :toot:
    Do you remember...? :rofl2:
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    SylverReZ
    Is your NFT worth anything? If so, how much? :unsure:

    Untitled.jpg

    yoink-simpsons.gif
    x65943
    x65943
    Smh coloring with the fill tool

    Everyone knows you are supposed to color below the top layer
    • Love
    Reactions: JuanMena
    JuanMena
    JuanMena
    I'm testing the Bucket Fill "smart" lineart detection.
    You should try it sometime. :ha:

    (the updated binary is in your dm)

    Was that "trend" like that? I don't remember very well, it was 10 years ago.
    • Like
    Reactions: x65943
    Yesterday updated the app. It's running a little background process, now Aztekart bumped a bit CPU usage... from 0.7% up to 1.0%
    Let's keep in mind, Aztekart starts and maintains a strict 5 layet system... that uses CPU and Memory too.
    The other team-driven profesional software has just 1 layet active.
    Aztekart.png

    Sketchbook.png

    Photoshop.png

    GIMP.png
    I thought Dark Souls used WAY MORE CPU.
    DS Alone = 14% CPU
    Recording with Papalotl [30FPS, 720P, Full-screen, Internal Audio]
    I'm happy to announce that Aztekart is out as Early Acess.
    2 - Aztekart.png

    3 - Aztekart.png

    4 - Custom Theme 1.png
    • Like
    Reactions: x65943
    JuanMena
    JuanMena
    Next version will include Vector Support, Animation Tools, Improved UI and further optimizations.
    I've been working on THIS this month and I've figured out how to implement Vectors and Bone system for Animation.
    e2e_sheet.png

    sheet.png
    JuanMena
    JuanMena
    Need a one week break from this project :sleep:
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JuanMena

90s Kid, Old Skull Gamer, Artist Professional DX
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