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yes, but for video NONE to work, grrlib shouldn't reload any video mode or the one set by the external loader would be lost.
But I tried disabling grrlib, it still doesn't work. The game seems to force its own viWidth.
I guess it would need a hack to get overscan fix.
Maybe this could help: https://gbatemp.net/threads/devolution-public-release.330554/page-202#post-5075459
by using the same method, we could add more black bars to force the output to 4:3 on Wii and Widescreen TVs. (to looks like wiiU widescreen setting OFF)
But I tried disabling grrlib, it still doesn't work. The game seems to force its own viWidth.
I guess it would need a hack to get overscan fix.
Maybe this could help: https://gbatemp.net/threads/devolution-public-release.330554/page-202#post-5075459
by using the same method, we could add more black bars to force the output to 4:3 on Wii and Widescreen TVs. (to looks like wiiU widescreen setting OFF)