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im using rca cables (red white and yellow)
Should have no problems with NTSC titles then

im using rca cables (red white and yellow)
Download from the googlecode site and place in your nintendont app folder on you sd. It creates a standard naming structure to iso's. If your happy with the inconsistency then dont worry about it. I think its neatI have a general question. What is the titles.txt thing for Nintendont?
Can someone please confirm this.I just got a Wii U classic Pro controller wirelessly not a generic one and I want to know before I open the package it will work with Nintendont for GameCube backups play wirelessly?Thanks.
What size memory card are you using? 59, 251 or 1019 blocks?
Just made a pretty big jump in versions (good job on the devs by the way, this is coming along much better).
Quick question: Would keeping the .ini for my Wii U Pro fuck up the hardcoded settings for bluetooth? I gave the default bluetooth a try and pressing down all the way on the left stick actually makes it go up.
You could try that.My real memory card has 251 blocks. If it is using the wii's native mc code, should I reinstall the default mios? I was using Dios Mios before I switched to Nintendont, and I prefer Nintendont, except for this one issue.
It's the Wii U Pro controller and I got everything working.Thanks for your conformation.What is a Wii U classic pro controller? Do you mean Wii classic controller pro or Wii U pro controller?
Regardless of which controller, they should work perfect as long as your sure they are first party controllers

From http://nintendont.net/using-nintendont/:Just a really quick question: What do the options "Memcard Multi" and "Native Control" do?
Memcard Multi – If “On” Nintendont will use one shared memcard file for all games, if “Off” it uses a single memcard file for each game, I personally recommend the single card for each game so that if a game corrupts the save it doesn’t effect the entire card.
Native Control - If set to On you can use real GameCube accessories such as the GBA-LINK and a Microphone on a Wii with GC ports, it also disables all controllers except real GameCube controllers on a Wii with GC Ports.
When I use usb loader gx v1226 I believe, usb loader gx disables native support in nintendont is there anyway to change this?
I tried that but it resets everytime I go into usb loader gx. The usb loader gx update I have came out before the native control was added. So it doesn't have the option to use native control. I wish It was easy to mod usb loader gx.My understanding is that all loaders will run nintendont in default settings, unless the loader has an option to change that particular setting. Personally id like to see loaders run nintendont in its last used settings, so you can go into nintendont, change the settings and just leave it that way for the loaders. Not sure if its an issue for the loaders to fix or an issue for the nintendont team.
I tried that but it resets everytime I go into usb loader gx. The usb loader gx update I have came out before the native control was added. So it doesn't have the option to use native control. I wish It was easy to mod usb loader gx.
I'll change that to say Non USB as that is what I meant haha. Thanks again.another error i noticed is when you show the most comon settings you say on the bottom
These settings are for someone that wants a memcard for each game and they’ll be using a non-wired controller.
gc controllers also use these settings (these are the ones i use on my wii with gc ports and the g controller) since theres no gc controller on or off every setting has an available gc controller optoin so those settings are not only for nonwired controllers.
I think it possible because usb loader gx has the option of changing stuff when selecting nintendont and i'm sure it cant be that hard to add the option to autoboot with native control.I don't think this is possible because the loader is defaulting native support to the opposite setting you require and the loader doesn't have a means of changing it. The same issue exists with turning memcard emu off, to use a real memory card via wiiflow (unless anyone can correct me)
No Avatar freezes at random.... furthest I got was the intro cutscene and it froze about 5 secs in.kongsnutz, did you get avatar working? I'll test it now