Here:Does anyone knows where to find R86 ? I want to try it just so i can see and hear what had been done before the DSP patch had been removed
http://gbatemp.net/attachments/nintendont_r86-rar.7585/
Here:Does anyone knows where to find R86 ? I want to try it just so i can see and hear what had been done before the DSP patch had been removed

it's really happy to see everybody together improving Nitendont.


Version 1.01 (r11).
Fixes DSP v2,v3,v4,v6,v9.
I don't have any games that use v7. I have NTSC Paper Mario, but Nintendont tells me its v9, not v7 (the DSP version tool said it was v7). If anyone finds a game that Nintendont (not just the dsp version tool) actually says is v7 (look for one of these lines in ndebug.log: Patch:[DSPROM] DSPv7 or Patch:Unknown DSP ROM), let me know. I assumed Pikmin PAL would be it, but I'm probably wrong.
This patch is based on work I did back in February on v4. See the following posts:
http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-107#post-4913868
http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-118#post-4927709
I dusted it off and finally found why it wasn't working (I had messed up the way the "and"s work which remove the 0x10000000 offset that is in place while processing data. It needs to be put back before transferring data back to the games.
I fixed it up, made it generic, and its now checked in.
The triggers work perfectly now, awesome!

Delete it and try again. If it still wont open report the size.I can't get the debug file to work. Always says corrupted when I open it. Worked fine in the super early revisions.
Delete it and try again. If it still wont open report the size.