So is anybody having problems with r27 that didn't exist in r22? I need to know if I can move on with the updates.
No problems on my wiiU here, hope I don't see that stupid problem I had again
So is anybody having problems with r27 that didn't exist in r22? I need to know if I can move on with the updates.
So is anybody having problems with r27 that didn't exist in r22? I need to know if I can move on with the updates.
even the games who works ''perfect'' i have problems... maybe i need to use an SD card rather than a microSD adapter
i'm now at pichilemu so i have no my wiiU there. but you may remember that you told me to test the rev 12, and forth, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, and 22, blah blah blah
but for games like billy hatcher, shadow the hedgehog, sonic heroes. battle DON, kirby, doesnt' work
billy hatcher has corrupt audio and doesnt freeze after intro audio
shadow has corrupt audio, plays very slow and the floor doesnt load so you fall into abyss
sonic heroes freezes after saving game, or when selecting a team, corrupt auido
DON doesnt load
kirby freezes after saying yes to progresive scan mode, corrupt audio
and sonic riders plays glitchy, the controls are like if you where always pressing L or R button, which makes you stop, corrupt audio
so if the problem isnt because i used a microSD adapter, then the problem should be the isos... they where transformed to play in diosmios, and the isos where dumped from old pirated disc (very longs history)
NTSC or PAL? I have tested Shadow the Hedgehog and kirby air ride and both work perfect besides corrupt audio. 98% of games I try have corrupt audio
ntsc-u, if i used them to play dios mios, i wouldnt try to play in pal, dios mios was broken enough with ntsc
Let me make sure I have the facts right here:
The only requirement for making a controller comparable is that it use USB and be HID compliant? Are most USB controllers that are not the official Xbox controllers HID compliant? Is there a special way to know or do they tell you somewhere whether the specific controller is HID compliant?
Sorry for asking questions that I'm sure are beating a dead horse, I just want to make sure I'm not misinformed before I go out and purchase a USB game pad to use on both Steam games and Nintendont.
You can use HIDTest to see if a controller is compatible but you need to own the controller to test it
Sorry if this has been addressed, I am just looking for 100% clarity before I go out and purchase a USB controller for this and I couldn't find anything that made me sure enough:
As far as controllers go, the list on the OP isn't inclusive, it's only controllers that have been physically tested correct? And any generic USB controller should work, right?
Right, but that would involve buying and unboxing a controller without being sure. I'm currently looking at a logitech pad that has an Xinput and a Directinput mode, would the direct input mode be compatible? Or is HID compliance something else?
If I remember right, the Directinput method is HID compatible and the Xinput method is more like XBox controllers.Sorry if this has been addressed, I am just looking for 100% clarity before I go out and purchase a USB controller for this and I couldn't find anything that made me sure enough:
As far as controllers go, the list on the OP isn't inclusive, it's only controllers that have been physically tested correct? And any generic USB controller should work, right?
Right, but that would involve buying and unboxing a controller without being sure. I'm currently looking at a logitech pad that has an Xinput and a Directinput mode, would the direct input mode be compatible? Or is HID compliance something else?
If I remember right, the Directinput method is HID compatible and the Xinput method is more like XBox controllers.
(I can't be 100% sure on that though and might even have gotten them backwards)
EDIT : looks like I was a little confused there. That has more to do with how you program for them in windows.nevermind
I'm late to the party, as always, last night I tried installing Nintendont on my Wii, first thing I noticed is it only shows the games on the SD (which in this case are the TriForce games) I copied one game to test it which was Super Monkey Ball, game started then crashed at the SEGA logo with a noise.
1- Is there a way to run the games on the USB instead? it'll make things easier to test.
2- Is there like a compatibility list for Nintendont?
3- What are the supported controllers? I tried with a GC controller btw!
Thanks!
loading patched kernel 4
A gamecube controller is plugged in!
what controller.ini is used for GC controller?