Native Controls Onhow can i play Legend of Zelda, The: Four Swords Adventures local co-op with this
O joy, this picture is gonna make me cry........... from happyness..Native Controls On
Attach gameboys/gamecubes-with-gameboy-player.
(Resolder display if broken like one of mine.)
Find 3 friends.
Enjoy.View attachment 25367
What if I don't have real gameboys I mean like is it possible to do it like you can do it on dolphin emulatorNative Controls On
Attach gameboys/gamecubes-with-gameboy-player.
(Resolder display if broken like one of mine.)
Find 3 friends.
Enjoy.View attachment 25367
-_-... Stop just stop yourselfWhat if I don't have real gameboys I mean like is it possible to do it like you can do it on dolphin emulator
Yeah, probably, except that also means writing a GBA emulator to constantly run inside of NintendontIt wouldn´t be possible to emulate the GBA buttons with the GC controller so we can play multiplayer with only GC controllers, even if that implies that we would have to be together all the time?
Really?, it could be very basic, just enough to detect the button pressYeah, probably, except that also means writing a GBA emulator to constantly run inside of Nintendont
nope and its probably never gonna happen since no one messe with hid controller code in ages.So...does Nintendont support 2 PS3 controllers yet?
the games have way more than button presses ... when you enter any house or small place you dont see it on the TV but on each individual GBA, all games that require GBA cable show stuff individulay to each gba screen not just buttons so yeah you would be unable to see where you were going everytime you entred a place.Really?, it could be very basic, just enough to detect the button press
nintendont version? nintendont settings? isos md5s? i mean you got give us something to help you lol.Hey, just a quick troubleshooting issue- I'm trying to run the Triforce games on Nintendont, but they blackscreen when I load them up. Iso's are good- they run flawlessly with quadforce. Are the any options I need to disabled to get them working?
It's worth noting that if I boot up with the Triforce Bios, it runs the bios, but then freezes up when loading the game- what am I doing wrong here, anyone have an idea?
I actually figured it out somewhat- it seems it only crashes/freezes when I boot the game through a USB Loader- rather from the Nintendont loader directly.nintendont version? nintendont settings? isos md5s? i mean you got give us something to help you lol.
well it can be the loader issue, the last rev os usbloadergx freexes nintendont so some loaders might have some issues i think triforce games need mcemu On but thats it maybe your loader is forcing some videomode or langauge by default no idea, if it doeant happen when you use nintendont directly then it isnt an nintendont issue.I actually figured it out somewhat- it seems it only crashes/freezes when I boot the game through a USB Loader- rather from the Nintendont loader directly.
I presume there's some setting issue going on? All the settings in my loader are the same though.
I'll try enabling log to file and running it, might give some insight, and actually, I'm running the latest USB Loader GX revision and it runs all my GameCube games fine, no issues, just freezes with TriForce.well it can be the loader issue, the last rev os usbloadergx freexes nintendont so some loaders might have some issues i think triforce games need mcemu On but thats it maybe your loader is forcing some videomode or langauge by default no idea, if it doeant happen when you use nintendont directly then it isnt an nintendont issue.
you shouldnt enable log, log option in nintendont freezes alot of games a usbgecko is required to actualy get logs from most games since having log On is like a 50/50 chance of freezing a game since that option was never really developed trough since devs had usbgeckos so they didnt need logs.I'll try enabling log to file and running it, might give some insight, and actually, I'm running the latest USB Loader GX revision and it runs all my GameCube games fine, no issues, just freezes with TriForce.
Just revert to revision 1255 if you're using 1256/1257 of USB Loader GX. The later revision has problems with Nintendont.I actually figured it out somewhat- it seems it only crashes/freezes when I boot the game through a USB Loader- rather from the Nintendont loader directly.
I presume there's some setting issue going on? All the settings in my loader are the same though.
Maybe soon, yeah. But it's not possible at all right now.Do you think it'll be possible to play with the Wii U gamepad anytime soon? (Yeah portable GameCube^^ )
So far no one has found a way to read the gamepad button inputs on vwii from what i gathered you would need to creat a new cios for it which is very advanced and hard work so yeah dont count to much on it tough.Do you think it'll be possible to play with the Wii U gamepad anytime soon? (Yeah portable GameCube^^ )
