Does anyone know why nintendont only supports fat32, seriously? What the hell's up with that. It essentially forces me to multipartiion my drive, and then also use fat32 which is quite literally garbage in terms of any sort of reliability.
NTFS is a proprietary file system developed by Microsoft and universal supporting is limited.
If you say FAT32's reliability is garbage, then I would say NTFS's reliability is far worse at least in the Wii scene.
I have my entire 1T HDD with only a single FAT32 partition for all my Wii gaming needs for years without any problem.
NTFS is only good for storing large files over 4G such as video media. Playing Video on the Wii with 480p? forget it!
Plugging and unplugging the HDD to play video on a more reasonable HD device? Not a good idea.
Maybe you can write a reliable NTFS library for Wii and persuade all Wii dev to use it.
