Hacking nintendo switch dev menu app leaked

  • Thread starter Thread starter tunip3
  • Start date Start date
  • Views Views 36,482
  • Replies Replies 58
  • Likes Likes 5
*coughs into the Atmosphere*

Not sure anyone would want to openly touch this even remotely. Defeating NSP tickets and installations is one thing but this is a tad to far into illegal.

Also when this gets tracked back, someone is probably in for a bad time.
 
Not sure anyone would want to openly touch this even remotely. Defeating NSP tickets and installations is one thing but this is a tad to far into illegal.

Also when this gets tracked back, someone is probably in for a bad time.

I'm pretty sure anyone downloading this wont get in trouble tbqh. Possibly whoever found/leaked it, or whatever. But enduser most likely not.
 
I'm pretty sure no one downloading this will get in trouble tbqh. Possibly whoever found/leaked it, or whatever. But enduser most likely not.

I am talking about the source. But a dev touching this openly is also not a great idea.

Your average end-user no... Though your average end-user isn't even downloading this.
 
the dev menu app has leaked and is being shared and run with layered fs but it looks like nsp files can not be installed, View attachment 132686

I can't find this anywhere, even in the "usual places". Do you mind PMing me the link?
Nevermind I found it 15 seconds later xD
 
Last edited by Shadow LAG,
I’ve done this but not on my my main profile for obvious reasons only the one that has no account attached to it
92863BC1-5974-4EF3-9CE2-21B600D78F91.jpeg
 
I found this screenshot but don't know how legitimate it is. Could installing .nsp's actually be possible?
FTP installation

--------------------- MERGED ---------------------------

With this I can install titles in the Nand of the Switch?
 
Is anyone else getting a blackscreen using the provided title from PRAGMA? I can't get Pokemon Quest to do anything but boot to a black screen. 5.1.0 / USA
 
Same here. Did you happen to transfer the files over with FTPD?
I tried FTPD, and then SD card direct transfer, same result. I'm now trying another donor game and hex editing the file as we speak. I'll update my post with the results shortly.

Update:
I tried Octopath Traveler Prologue Demo and it instantly throws an error with the donor path: 010096000B3EA000
Also replaced int64 at offset 290 and 460 with "10096000B3EA000"
Hex: 00A03E0B00960001 (Little Indian)

"The software was closed because an error occurred"

Whereas Pokemon Quest just sits at a nice black screen. Is anyone else using a different dump from alternative sources?

I have no idea why the addresses for Title IDs are so far off from every other title offset so far, 430[or]440 vs. 290[&]260, but I'm beginning to wonder if anyone has actually used the Pragma release.
 
Last edited by Shadow LAG,
I have no idea why the addresses for Title IDs are so far off from every other title offset so far, 430[or]440 vs. 290[&]260, but I'm beginning to wonder if anyone has actually used the Pragma release.
It works for me (and a lot of other people), grab the LayeredFS Switchblade package from Simon's discord in #tutorial and you shouldn't have any problems. Seems to be giving issues on CTCaer's Hekate. Running 5.1.0 w/ Switchblade, devmenu injected into Pokemon Quest.
 
  • Like
Reactions: Shadow LAG
It works for me (and a lot of other people), grab the LayeredFS Switchblade package from Simon's discord in #tutorial and you shouldn't have any problems. Seems to be giving issues on CTCaer's Hekate. Running 5.1.0 w/ Switchblade, devmenu injected into Pokemon Quest.

I think it's because CTCaer's is missing some modules required for LayeredFS. I discovered this before bed last night. I think you are right, thanks for the tip, will try tonight.
 
I think it's because CTCaer's is missing some modules required for LayeredFS. I discovered this before bed last night. I think you are right, thanks for the tip, will try tonight.

Idk if you figured it out or not, but I used a FAT32 formatted SD card instead of my EXFAT one with the updated SDFiles from today. Seemed to launch with no issue using Pokemon Quest. Still won't launch from my EXFAT though.
 
Idk if you figured it out or not, but I used a FAT32 formatted SD card instead of my EXFAT one with the updated SDFiles from today. Seemed to launch with no issue using Pokemon Quest. Still won't launch from my EXFAT though.

I got it figured out. Just got the LayeredFS SD contents from Simon's discord. Turned out to be due to the missing modules as I had suspected.
 

Site & Scene News

Popular threads in this forum