Nintendo states that they're looking to set the standard for the next generation of game controllers

Discussion in 'GBAtemp & Scene News' started by Chary, Jul 6, 2019.

  1. AbsolAron

    AbsolAron Newbie

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    Jul 6, 2019
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    Uses NES controller on a switch.
    Next generation...huh.
     
  2. VitaType

    VitaType GBAtemp Maniac

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    Jul 16, 2016
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    And we call it the Power-Up-Glove. Yeah... No thanks Nintendo.
     
  3. Bimmel

    Bimmel ~ Game Soundtrack Collector ~

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    How big is your big? ;-)

    I think it matters how long you hold them. Handhelds are usually a bit painful to hold for me. Just a bit too tiny.
     
  4. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    yeah fuck them joycons i tried using them in zelda man my hands ached afterwards 4 hour sessions
     
  5. raxadian

    raxadian GBAtemp Maniac

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    Docked in portable mode there is way more space between the two joycons. That's why it works while on TV mode it doesn't.

    I couldn't use a GBA mini even if I wanted to, not while holding it at the same time. Does that help?

    And the Switch is quite big for a portable console so you actually get tired of holdinh it unless you are sitting down or in a resting position.
     
    Last edited by raxadian, Jul 7, 2019
  6. sarcastic_didgeridoo

    sarcastic_didgeridoo Newbie

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    I mean, they know the most about controllers... and yet they still picked a cheap analog stick that craps out in six months on the Joycons. The sensor has graphite pads and a steel slider, it's obvious they're designed as wear parts. The slider digs into the graphite and causes drifting after about 400 hours of use, really not a good lifetime for a gaming device. Hope this new Joycon they're talking about switches the analog sticks to something more durable like an optical rotary encoder.
     
    Last edited by sarcastic_didgeridoo, Jul 7, 2019
  7. Immortallix

    Immortallix Advanced Member

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    Just gimmie a new wavebird (keep analog triggers pls) with a left bumper, bigger and actually good d-pad, the pro controller's analog sticks, a headphone jack, and HD rumble and you have perfection.
     
  8. duwen

    duwen Old Man Yoshi

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    Bullet Hell
    ...too bad that outside of their handhelds and first two home consoles their d-pads have been consistently piss poor when compared to the competition.
    Good 'industry trend', Nintendo - "Twenty-five years of piss-poor d-pads!"
     
    Last edited by duwen, Jul 8, 2019
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  9. UltraDolphinRevolution

    UltraDolphinRevolution GBAtemp Advanced Fan

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    I disagree. Both the N64 and GC D-Pads are very good.
    The worst ones were certain DS models (very difficult to press diagonally).
     
  10. Youkai

    Youkai Demon

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    omg guys whats wrong with you ... Gamecube Controller sucked so bad oO
    N64 one was great even though I had a tiny little but of trouble getting to like it at first as well but I got used to it fast enough and fell in love with the Original N64 controler.
     
  11. DANTENDO

    DANTENDO I Won year sub Edge mag 1996 hot topic digitiser

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    Everyone has different dna in ther hands
     
  12. duwen

    duwen Old Man Yoshi

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    Bullet Hell
    Don't get me wrong, I love the GC controller - it's possibly my favourite Nintendo control pad - but the d-pad is terrible... just try using it for a proper 2d fighting game (Capcom Vs SNK 2 EO, for example - as that's the title that forced me to get a PS2 Dual Shock adapter for my Gamecube).
    It's too small and in a bad position.
    Everything else about the controller is great though... it's almost the opposite of the N64 controller; the N64 controller's only redeeming feature is it's analog stick.
     
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  13. UltraDolphinRevolution

    UltraDolphinRevolution GBAtemp Advanced Fan

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    I have used it for Cap vs SNK 2 and I had no problems executing 720° moves. In fact, it was even quicker than with other pads due to the small size. The GC controller is bad for Street Fighter (and similar) fighting games because of the button layout of the face buttons. Also, even your adapter did not recreate the L2 button, I take it.

    I can't imagine playing Street Fighter-like games with a Dual Shock. It's not even D-Pad but 4 separate buttons.
     
  14. duwen

    duwen Old Man Yoshi

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    Bullet Hell
    Yeah, full circles are easy - it would be truly terrible if you couldn't do that on a d-pad... DP motion however, not so much.
     
  15. UltraDolphinRevolution

    UltraDolphinRevolution GBAtemp Advanced Fan

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    Not sure what you mean. Dragon Punch motions were always easy with any D Pad. 360 and 720° motions were difficult prior to the SF4 simplification.
     
  16. duwen

    duwen Old Man Yoshi

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    Bullet Hell
    You must have tiny thumbs if you found them easy on a GC d-pad
     
  17. UltraDolphinRevolution

    UltraDolphinRevolution GBAtemp Advanced Fan

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    I've always used the joint of my thumb.
     
  18. The Frenchman

    The Frenchman GBAtemp Advanced Fan

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    It wasn't far from your thumb, you needed to hold the middle prong...
     
  19. leon315

    leon315 POWERLIFTER

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    Nov 27, 2013
    Italy
    we'd like the controllers which allows players to have ALL BUTTONS within reachable distance. if you have to hold middle stick with left hand, while playing Mario N64, how do you press directional buttons and LB??
     
  20. pedro702

    pedro702 GBAtemp Guru

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    altough n64 controllers is porbably the worst noone motion controller nintendo ever created the poit of the n64 controller was not to reach all buttons since they tought you never needed to, since all games made by nintendo never used all buttons, you always had 3 controller choices
    main combos

    Dpad + C buttons+ L+R+A+B any games that didnt need the analog stick really

    Main mode Analog(grab with left hand)+cbuttons+R+A+B+Z

    dpad+ analog(grabbed with right hand)+L+Z mode for more simple games like shooters and such.

    this was what nintendo suposed you could do, controller options and anyone used what they tought was best, the problem was games got more complicated needing more buttons and they they started to get wierd, but almost every game you have a controller choice and choose what best suits you.

    But yeah they didnt tought it all through same way with gc controller missing another triggers just for the heel of it where nintendo tough no one is gonna need both lol, and then you had to use stuff like Z plus L/R is the missing trigger onm many games.
     
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