Nintendo killing many games related Online Services for Wii & DS

naddel81

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I corrected myself as you can see above

And the weekly puzzles can only live as long as the online service its attached to, nothing lasts forever.


you have to be corrected once again. I did a little research and it seems the puzzles are not really downloadable content. they are already in your rom. going online just unlocks them. and there are cheat codes to unlock them, I guess.
 
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Black-Ice

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you have to be corrected once again. I did a little research and it seems the puzzles are not really downloadable content. they are already in your rom. going online just unlocks them. and there are cheat codes to unlock them, I guess.

Cart locked content?!
Blasphemy

Well no one's missing much then
 
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naddel81

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guess, I'll grab my DS carts of the layton games next weekend and open up an unsecured WiFi-connection with my phone for a few minutes to unlock the puzzles again and play them whenever I want to.

Why does Nintendo stop those services anyway? I guess I could run all of those servers on my home station (an i5 3770k with a cable internet connection) at a cost of a few bucks a year (only electricity, because what else could there be to pay for?).
 
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Toad King

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Hey if anyone wants to help I've set up a site for collecting packet captures and general information for games.

http://save-nintendo-wifi.com/

Already got some Brawl packets collected: The good news is the actual gameplay is all P2P so we don't have to reverse engineer that. The bad news is the connection phase is encrypted over SSL so that will be difficult to figure out.
 

Coto

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Hey if anyone wants to help I've set up a site for collecting packet captures and general information for games.

http://save-nintendo-wifi.com/

Already got some Brawl packets collected: The good news is the actual gameplay is all P2P so we don't have to reverse engineer that. The bad news is the connection phase is encrypted over SSL so that will be difficult to figure out.
Nice, I.. know (and i've read) some libs on wireless protocol used by wii, but I haven't taken a chance to RE packets.

I support this 100% (as ninty already disposed of ds and wii..) and i'll be of help as well
 

Plstic

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Hey if anyone wants to help I've set up a site for collecting packet captures and general information for games.

http://save-nintendo-wifi.com/

Already got some Brawl packets collected: The good news is the actual gameplay is all P2P so we don't have to reverse engineer that. The bad news is the connection phase is encrypted over SSL so that will be difficult to figure out.

I'm going to start collecting packets once I get linux mint installed again lol.
 

Chocolina

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Its reasonable if the only games affected were the ones that weren't popular enough for the connection Its sad to see the services be gone for good for all last gen. Just wish they could have adapted their service to run cheaply, or more closed so that they could afford to keep less-used services indefinitely. At the rate the server activity has deteriorated, it'd probably only take a few less of the servers they use, and all they'd have to pay would be the electricity cost. Maybe I'm ignorant on the subject of Nintendo WFC, but it can't/shouldn't cost more than a few thousand dollars to support NDS/Wii for the entire world each year. An expense thats well worth spending to maintain customer satisfaction. And as I was writing that last sentence its more accurate to say hacker satisfaction.... yeah... shut the fucker down.

Though in my opinion, the reason I think these services are neglected because friend codes were/are a frustrating, un-user friendly pain, and the service itself is unreliable. One of my top bookmarks in the past was the page you used to look up error codes.
 

Toad King

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I do have a router flashed with DD-WRT, It's just that it isn't my main router, I use it as a bridge. Stupid UVerse, won't let me pick my own router.
If both your PC and Wii/DS are connected to it it should work just fine. I have a guide on the site on how to set it up.
 

Argonitious

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This is downright awful. Nintendo is ruining some of the best online games ever made. :ohnoes: On the bright side, Toad King's project may have saved the day! Thanks for your efforts, Toad King! :yaysp:
 

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