Homebrew Nintendo Badge Arcade Hacking - Full Documentation and Progress

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I changed the top badge download link for the convenience.
Badge2file is always my newest save. "Please Do not delete the file"
 
Last edited by Februarysn0w,
I'll release my tutorial tomorrow, bed time ;)
Actually no, it works only on files up to 8MB, when this file is over 16 :/
Tried to replace size_ts with int64_t in the source, but app stopped working after I did so. Maybe if I changed int64_ts to uint64_ts...?
Do you Tink that is possible to inject badges in blank space?
 
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Wonderful job guys, but since im still to this, i'm waiting for the noob-friendly tutorial :P

It would be cool to inject some unique badges to my home menu :P
 
I changed the top badge download link for the convenience.
Badge2file is always my newest save. "Please Do not delete the file"
thank you for your researches Februarysn0w.

while i can figure out what are 14D1_BadgeData.dat,14D1_BadgeMngFile.dat and 1346_allbadge.sarc, i dont understand what Badge2File.dat do, i mean it's not a part of NAB application, right?

---
found the answer myself, it's the dumped BadgeMngFile extracted with extdata_dump.
 
Last edited by 20mark, , Reason: not reading enough.
i hope there would be a nood friendly gui that will unlock all official badge, then a separate gui for injecting custom badge :-)
 
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ah well for me that one's a bit too advanced :p but i'm sure it'l help a lot of other people. thanks!
 
omg kexploit on 10.3 i got devmenu look at me im soo 1337.

View attachment 29814

(Why did I just do that :blink:)
Nice job!
You should add the icon border to make it look more legit.
I made this image in paint that you could possibly use:
Untitled.png
 
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