ROM Hack Newest VGMTrans

Deleted member 318366

Well-Known Member
Member
Joined
Nov 23, 2012
Messages
343
Trophies
1
XP
462
Country
United States
I've tried to update this software many times but have failed, i'm considering making a petition asking if anyone wants to see this updated because someone needs to keep VGMTrans alive for 2013!!
 

loco365

Well-Known Member
Member
Joined
Sep 1, 2010
Messages
5,457
Trophies
0
XP
2,927
I've tried to update this software many times but have failed, i'm considering making a petition asking if anyone wants to see this updated because someone needs to keep VGMTrans alive for 2013!!
Well, you can petition all you want, but someone has to be willing to actually update it.

A VGMtrans update sounds nice though. It is definitely needed.
 

Deleted member 318366

Well-Known Member
Member
Joined
Nov 23, 2012
Messages
343
Trophies
1
XP
462
Country
United States
Well, you can petition all you want, but someone has to be willing to actually update it.

A VGMtrans update sounds nice though. It is definitely needed.




Which is what i asked here http://gbatemp.net/threads/vgmtrans.339216/ a long time ago but still no takers but i know the process takes and would take really long anyways so i'll be patient of course but yes a new VGMTrans update would be great.




Btw you look very familiar, have i seen you on the emuforums before teamfail? Lol :P
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,348
Country
United Kingdom
Ripping wise I think most have moved onto VGMtoolbox
SSEQ2midi does a command listing
DLS is taken care of by a couple of other tools now, MKDS course modifier has one I believe and http://gbatemp.net/threads/nitro2dls-new-tool-for-making-dls-files-from-sdat.340330/
Tinke handles SDAT internals as far as importing, exporting and such like quite happily.

Do not get me wrong I would love a stable, less buggy and slightly more featured VGMtrans but the abilities are largely all there in tools most are reasonably familiar with. I believe we already had a fairly similar conversation a month or two back though.
 

loco365

Well-Known Member
Member
Joined
Sep 1, 2010
Messages
5,457
Trophies
0
XP
2,927
Which is what i asked here http://gbatemp.net/threads/vgmtrans.339216/ a long time ago but still no takers but i know the process takes and would take really long anyways so i'll be patient of course but yes a new VGMTrans update would be great.




Btw you look very familiar, have i seen you on the emuforums before teamfail? Lol :P

No, I'm not a member there, sorry. I'm on PokeCommunity though.
Ripping wise I think most have moved onto VGMtoolbox
SSEQ2midi does a command listing
DLS is taken care of by a couple of other tools now, MKDS course modifier has one I believe and http://gbatemp.net/threads/nitro2dls-new-tool-for-making-dls-files-from-sdat.340330/
Tinke handles SDAT internals as far as importing, exporting and such like quite happily.

Do not get me wrong I would love a stable, less buggy and slightly more featured VGMtrans but the abilities are largely all there in tools most are reasonably familiar with. I believe we already had a fairly similar conversation a month or two back though.
The thing I like about VGMtrans is that it can also rip from PSF/PSF2 as well as a number of other game formats straight to MIDI/DLS. However, it's still buggy: It won't open any FFVII PSF files, it won't rip FFIX DLS files, only the sequences, and it won't open FFIV-VI games from the PS1.
 

Deleted member 318366

Well-Known Member
Member
Joined
Nov 23, 2012
Messages
343
Trophies
1
XP
462
Country
United States
No, I'm not a member there, sorry. I'm on PokeCommunity though.

The thing I like about VGMtrans is that it can also rip from PSF/PSF2 as well as a number of other game formats straight to MIDI/DLS. However, it's still buggy: It won't open any FFVII PSF files, it won't rip FFIX DLS files, only the sequences, and it won't open FFIV-VI games from the PS1.



My mistake, it must of been the pokecommunity forums then because i remember a really good tutorial(s) you made on there.
 
  • Like
Reactions: loco365

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
    Psionic Roshambo @ Psionic Roshambo: It's always worth a shot