Nitro2DLS - new tool for making DLS files from SDAT.

Discussion in 'NDS - ROM Hacking and Translations' started by FAST6191, Jan 1, 2013.

  1. FAST6191
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    Reporter FAST6191 Techromancer

    pip
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    Just saw this on the new applications feed on romhacking.net, I will try to get a version up on filetrip at some point but in the meantime it is available on RHDN
    http://www.romhacking.net/utilities/915/
    SVN for it
    https://www.assembla.com/code/nitro2dls/subversion/nodes

    It is coded in adobe air so you will need some form of runtime to get it going on ( http://www.adobe.com/products/air.html - available for windows and OSX, linux support was dropped some time back so you might be out of luck there).

    DLS is kind of the rough equivalent of SBNK files as it contains mappings and the relevant samples to make tracker/sequence music play. DLS is then one of the more notable formats for doing this and the normal tool that made them was vgmtrans ( http://filetrip.net/nds-downloads/utilities/download-vgmtrans-92909-f27960.html ) which did not make DLS files that played well with openmpt (worked great with Awave Studio though). I have yet to see whether this changes that (and it would be nice as openmpt is far nicer to edit things in).

    One readme
     
  2. pasc

    Member pasc GBATemps official GBA Freak

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    Yeah, just what I have been waiting for.

    Looking forward to the possible filetrip dld.
     
  3. FAST6191
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    Reporter FAST6191 Techromancer

    pip
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    I am genuinely interested to see if it works with openmpt, alas I try to keep all adobe software off my machine and installing their runtime for a bare handful of applications* does not seem like the thing to do (though if I force myself to be objective it is a fairly nice programming language seemingly made by some people with a clue) so I will have to clone a VM and test it out.

    Anybody can download from RHDN but filetrip upload as I ended up having a few minutes to spare
    http://filetrip.net/nds-downloads/utilities/download-nitro2dls-04-f31312.html

    * http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=1 which is a nice counterpoint to http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=3 and together are two great little tools for GBA audio ripping as well as a few other things from henke37 (should be on the SVN above if you go up a few directories).
     
  4. Gericom

    Member Gericom GBAtemp Advanced Fan

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    You can always use mkdscm to do it.
     
  5. K_kip515

    Newcomer K_kip515 Newbie

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    Tried it with a couple of titles and it seems to have extracted them fine. I wasn't expecting it, but it also appears to extract the sound effects.

    Unfortunately, since it doesn't rip them with the sequence settings (as noted above), it's of a slightly more limited use than I'd hoped for...

    It does not work for some ROMs; returns Error #1009. If I had to guess, it's likely the program trying and failing to interpret the .strm files, as the titles that gave the error have those in their respective .sdat files.
    It also won't read ROMs that compress their data like 'Super Robot Wars OG Saga Endless Frontier EXCEED' does.

    I suppose I could find more things to test, but this is what I found within about 5 minutes or so of tinkering with it.
     
  6. FAST6191
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    Reporter FAST6191 Techromancer

    pip
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    Thanks for the extra info, I tend to be more about editing than ripping which means I tend not to get the chance to push these tools all that hard.

    Just in case you missed it there is also a new format as of a couple of months back if you are only after rips, it is aimed at a fairly high level emulation (higher than Caitsith2 and snakemeat's stuff) and early reports are it works on a few troublesome games.
    http://gbatemp.net/threads/new-ds-sound-rip-format-ncsf-to-succeed-2sf.348902/
    http://www.hcs64.com/mboard/forum.php?showthread=34052&showpage=0
     

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