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Laughlyn said:I has the game already (not rom) i just cant apply the mod
Guild McCommunist said:Laughlyn said:I has the game already (not rom) i just cant apply the mod
Yeah, you can't ask for ROMs. Even if it's legal in your sense (that you're just using a "backup" of your game), we can't give it out. Be resourceful, use Google, read the Forum rules. There's tons of sites who offer ROMs.
Need to know the file names you used...Destructobot said:The GUI won't run on my PC. I assume I need some runtime or other, but I'm not going to install one for this. You should just use the command line version of xdelta and include a batch file to patch the rom.
Also, you should specify which region of the game the patch is for in the readme.It most likely needs .NET 2.1 framework which you should have for numerous apps.
QUOTE(xvolution @ Dec 25 2009, 02:14 AM) I did use the GUI (as you can see here) and the error keeps popping up.
http://img.photobucket.com/albums/v470/xvo...on/used_gui.png
NSMB 1-1 = SMB 1-2xvolution said:1-A (1-2 Lost Levels) isn't in Challenge Mode. Is that intentional? Or maybe a limitation of the editor you're using?Confirmed.
The Normal Exit is in 'Challenge Mode'.
The first Bonus Exit (To World 3) is in 'Challenge Mode'.
just out of interest, how do the levels structure?xvolution said:1-5 (1-3 Lost Levels), the floating squids can't be killed, unlike in the original Lost Levels. Another limitation?Confirmed.
Cannot kill them even with Turtle Shells.
1-A (SMB2/LL 1-2): Cannot go down the top of the pipe.
Is this a bug? I vaguely recall not being able to go down the top of the pipe in one of the levels... but I can't recall what game or level... And that in it's self might have been a bug originally
1-A (SMB2/LL 1-2: Repeating Piranha Plant 'ladder' sections.
16 blocks after the Piranha Plant 'ladder' to the first Bonus Exit (World 3), there is a section of Piranha Plant 'ladder' that appears, but you cannot climb it.
You MUST hit the block to reveal the 'ladder' itself to show the sections
And again 16 blocks after that.
And again 16 blocks after that..
And again 16 blocks after that...
( etc etc etc)
QUOTE(Laughlyn @ Dec 25 2009, 05:12 PM)
is it smb lv1.1 1.2 1.3 as NRSMB 1.1-1.3 and then the lost levels lv1.1-1.3 as lv1 1.4-1.6 and so on with each level or are the levels intertwined?
(if the above makes any sense at all that is lol)
This is not a limitation of the editor, but of the game... (Fire works great, though!)xvolution said:1-A (1-2 Lost Levels) isn't in Challenge Mode. Is that intentional? Or maybe a limitation of the editor you're using?I am working to fix that...
QUOTE(xvolution @ Dec 25 2009, 03:07 PM) 1-5 (1-3 Lost Levels), the floating squids can't be killed, unlike in the original Lost Levels. Another limitation?
twiztidsinz said:1-A (SMB2/LL 1-2): Cannot go down the top of the pipe.
Is this a bug? I vaguely recall not being able to go down the top of the pipe in one of the levels... but I can't recall what game or level... And that in it's self might have been a bug originally
1-A (SMB2/LL 1-2: Repeating Piranha Plant 'ladder' sections.
16 blocks after the Piranha Plant 'ladder' to the first Bonus Exit (World 3), there is a section of Piranha Plant 'ladder' that appears, but you cannot climb it.
You MUST hit the block to reveal the 'ladder' itself to show the sections
And again 16 blocks after that.
And again 16 blocks after that..
And again 16 blocks after that...