Hello to all. I'm just trying this awesome emulator and I wonder if it is normal that in the Supercard DSTwo, that has its own processor, frames per secons decrease considerably, for example, in Metal Slug when 2 or more enemies appear. From 60 to 45, and if there are bullets, to 40. I have read the creator's readme files and that's what I've made: 1. Download the Supercard DSTwo NeoDS plugin from the official thread here in GBATEMP. 2. Download the NeoDS emulator. 3. Copy the content of NeoDS plugin (NeoDS.bmp and NeoDS.ini) into _dstwoplugins folder in my MicroSD. 4. Copy NeoDS.nds of the NeoDS emulator into _dstwoplugins too. 5. Place a already-converted-rom into the root of my MicroSD. I wonder if it is necessary to copy all the files that are in the NeoDS emulator zip (arm7, arm9, Cyclone2, etc.) in the root of th MicroSD but nothing is said about that in the readme.txt file, and these folders seem to contain headers that are used in the compilation of the bios for flashcards that don't support DIMM or something like that, but Supercard DSTwo does, so I haven't placed them into the MicroSD. So it is normal that this game runs at 40-45 fps? Should I reconvert MAME rom into .neo file by myself with "special" parameters or something? Any help will be appreciated.