Okay, so I'm in the middle of doing all system titles covers for the 3DSflow project, and I'd need some help with the extracting of some types of files from the games :
.bcfnt
How do you transform those font files into something windows-exploitable ? After some researches I found a few tools related to .bcfnt but couldn't make any of those working. Right now the best I can do is open it in EFE, write what I want and make a screenshot.
3D models
I wanted every titles's correct name and style for every language extracted from the banners but there are some titles where it's displayed in 3D and where textures are a black&white mask (The Camera & Face Raiders App for example). Ohana3DS can't load the 3D models & textures properly, and I couldn't export the models + textures to Blender successfully, so how am I supposed to deal with it so that I get the correct colors & style ?
I hope some of you are able to help me on this, and sorry if what I'm asking for is actually noobish stuff ^^
.bcfnt
How do you transform those font files into something windows-exploitable ? After some researches I found a few tools related to .bcfnt but couldn't make any of those working. Right now the best I can do is open it in EFE, write what I want and make a screenshot.
3D models
I wanted every titles's correct name and style for every language extracted from the banners but there are some titles where it's displayed in 3D and where textures are a black&white mask (The Camera & Face Raiders App for example). Ohana3DS can't load the 3D models & textures properly, and I couldn't export the models + textures to Blender successfully, so how am I supposed to deal with it so that I get the correct colors & style ?
I hope some of you are able to help me on this, and sorry if what I'm asking for is actually noobish stuff ^^