luke79 said:BUG :
hello mate, when you scan folders with more than 256 games and you choose "process only selected", you can't select roms over the 256th one
BrianTokyo said:jester13 said:It corrupted some of my GBA games that I've tried to trim.
: \
Were you using the SRAM patching option?
BrianTokyo said:Definitely; patching GBA roms for sram can be tricky and unreliable (or either I sucked at implementing it or the info sources did)
DeVante said:I love this trimmer!
By the way, whenever I run the executable, NDSTokyoTrim takes literally about 30 seconds to actually appear in the taskbar and on the screen.
Is this the same for everyone?
ACiD GRiM said:Hey could you add an option to not overwrite files if they exist under "use a different output folder" (i'm afraid to test if it already works like this). It would make it easier to trim directly to a flash card
great trimmer btw!
TrolleyDave said:BrianTokyo said:Definitely; patching GBA roms for sram can be tricky and unreliable (or either I sucked at implementing it or the info sources did)
All the patching in BatchGBA works perfect apart from the NES classics which have to be IPS patched. I might have changed something and forgot to update the data in the thread. If you want PM me an email address you use and I'll send you the actual source that I use.
BrianTokyo said:TrolleyDave said:BrianTokyo said:Definitely; patching GBA roms for sram can be tricky and unreliable (or either I sucked at implementing it or the info sources did)
All the patching in BatchGBA works perfect apart from the NES classics which have to be IPS patched. I might have changed something and forgot to update the data in the thread. If you want PM me an email address you use and I'll send you the actual source that I use.
I haven't checked the info thread for a long time, maybe I'm missing somethingI've pmed you my GBA sram code, maybe we can compare both. It's kinda hard to check as I can't test the roms myself so it's all theorical. You guys should make a collect and buy me an adapter imo
BrianTokyo said:ACiD GRiM said:Hey could you add an option to not overwrite files if they exist under "use a different output folder" (i'm afraid to test if it already works like this). It would make it easier to trim directly to a flash card
great trimmer btw!
It doesn't work like this, but if the roms are already trimmed (in the source) it detects that and skips them.
Edit: anyway, ill add this option for next rel.
That would be great! The reason I suggested it is because I like to keep my source ROMs as 100% original (just in case a Trim messes something up) and trim directly to my flash card
BrianTokyo said:Definitely; patching GBA roms for sram can be tricky and unreliable (or either I sucked at implementing it or the info sources did)TrolleyDave said:QUOTE(BrianTokyo @ Jun 2 2008, 04:35 AM)
All the patching in BatchGBA works perfect apart from the NES classics which have to be IPS patched. I might have changed something and forgot to update the data in the thread. If you want PM me an email address you use and I'll send you the actual source that I use.
I haven't checked the info thread for a long time, maybe I'm missing somethingI've pmed you my GBA sram code, maybe we can compare both. It's kinda hard to check as I can't test the roms myself so it's all theorical. You guys should make a collect and buy me an adapter imo
BrianTokyo said:DeVante said:I love this trimmer!
By the way, whenever I run the executable, NDSTokyoTrim takes literally about 30 seconds to actually appear in the taskbar and on the screen.
Is this the same for everyone?
Doesn't even take a second for me, Vista 64-bit. Where did you download it?