N64noAAPatcher - simple app for no-AA patch N64 ROMs

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mrdemkin

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It works only in Windows OSs, with .NET Framework. For patching uses CLI-apps u64aap and rn64crc.

Description

I made this little app just to automate tasks that I need to do for several hundred ROM-files. I use it just once. I'm not sure if it will be useful to anyone. Yes, it far from perfect, but it works. However, if there are requests, I can improve the application by adding features and fixing it.

N64noAAPatcher.png

Features

- Cool UI from 90's ;)
- Convert *.n64 and *.v64 to *.z64
- Disable AA in ROM
- Update checksum of ROM
- Save result file

Issues

- Because all work in main thread, after click "Start" button UI no respond.
- CLI-apps run just with timeout
- Optimization needed
- If some ROMs not in output path, then input ROM not compatible with noAA fix or something wrong with input ROM-file

How to use

- Run N64noAAPActher.exe
- Add files or directory with files (subdirectories are allow)
- Choose output path
- Click "Start" button
- Be patient ;)

Download link: Unfortunately, I'm a new member and can't post any url to download. But you can find app by searching "N64noAAPatcher" on github.
Staff edit
https://github.com/mrdemkin/N64noAAPatcher/releases/tag/0.1.0
and download attached.
You will find this project:
Screenshot 2021-06-21 at 07.17.23.png
Click on it and in right part of screen click on "Releases"
Screenshot 2021-06-21 at 07.17.27.png

P.S. Sorry for bad English, not native speaker.
 

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Last edited by mrdemkin,
I have never read up on anti aliasing disabling for N64 games. Probably should look at the source code (by the way it seems to be north of 30 megs courtesy of "System.Windows.Forms.TextBox," files) but I am now curious how it works, guess it is some easy tell or feature you can search for rather than a whole database but hey.
 
I have never read up on anti aliasing disabling for N64 games. Probably should look at the source code (by the way it seems to be north of 30 megs courtesy of "System.Windows.Forms.TextBox," files) but I am now curious how it works, guess it is some easy tell or feature you can search for rather than a whole database but hey.
The source codes are rather primitive. To turn off anti-aliasing, a third-party CLI-application is used. It inject Game Genie code into a ROM-file. This task can be done without using it, but I just had to process a lot of files quickly. I decided not to reinvent the wheel and use a ready-made solution.
 
Last edited by mrdemkin,
Oh finally someone thinks of the "children" that we do not know how to remove the AA. Right now I'm testing it to see if I can finally play my N64 without having artificial myopia.

Thank you.
 

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