N64 emulation on an SCDSTWO would be possible, but it would be unplayable.
Games would run very slowly as it's all about Floating Point Unit...
The DS doesn't have an FPU and AFAIK, neither does the DSTWO. Without an FPU, it will be unbearably slow and the DSTWO's CPU isn't powerful enough to compensate for it.
Plus, think about it logically. How many buttons did the N64 controller have? Now how many does the DS have?...
Games would run very slowly as it's all about Floating Point Unit...
The DS doesn't have an FPU and AFAIK, neither does the DSTWO. Without an FPU, it will be unbearably slow and the DSTWO's CPU isn't powerful enough to compensate for it.
Plus, think about it logically. How many buttons did the N64 controller have? Now how many does the DS have?...