Wat the actual fuck.oh please you make this place sound like a Government booth where i have to go through dozen of people in order to get a bloody sign or stamp, i am on Topic and was writing about what was working before using the Dynaric core, if this was a release info, go and Disable comments instead of wasting my time with your lecture.
made a link to keep track of it, until a new update is released to see if they are working again
i saw that in General most Japanese Region Games don't run anymore, almost all of them.
i have test 30+ plus games, what i wrote in this list is what i am interested in Playing with Full compatibility, i could update it or someone wants to make a post and we all contribute.
https://docs.google.com/spreadsheets/d/1I8x_F8DMi8zxb1eHa5d6vvnnP3O8UrC0woKP9gGn3xc/edit?usp=sharing
i honestly want these run again and was hoping the Author or Liberto Crew would see it and check what changed
Bakuretsu Muteki Bangai-O (J) Black Screen [Worked on Nightly Build] 1581MHz [runs on early Nightly Builds]
Jet Force Gemini - Trainer and Co-Op Patch Runs Perfect but Screen is Flickering 1581MHz [runs on early Nightly Builds]
Jet Force Gemini or ED64 Patched Black Screen + CFW Fatal Error 1581MHz
Sin and Punishment - Successor of the Earth Black Screen + CFW Fatal Error 1581MHz [runs on early Nightly Builds]
Neon Genesis Evangelion (J) Black Screen + Retroarch Error 1581MHz [runs on early Nightly Builds]
Super Robot Spirits (J) Black Screen after Intro 1581MHz [runs on early Nightly Builds]
Last Legion UX (J) [T-Eng] Black Screen + Retroarch Error 1581MHz (only runs on PC Project64 or mupen64PLus-Retroarch)
- was also wondering why some games run Full screen and some don't (of course you can make them go full with Custom) and no i am not talking about adding patches or game shark codes, example F-zero isn't full screen but almost all Rare games are full screen etc.
- now if someone want to help answer me by PM how to place the .HTC THi-Rez Texture pack files and make them run that would be appreciated
Some games are simply not supported - stick to interpreter with them.
There is a reason why dynamic_recompiler is disabled by default.
Also texture filtering / hi res packs are not supported (literally not implemented for libnx) and will lead to all kinds of different issues.
Stay away from that for now.
Also Dk64 runs fine for example (including camera bug), check your configs.
Last edited by m4xw,