More EZ Flash 3 in 1 AKAIO Save Troubles....

Discussion in 'Acekard' started by spark1223, May 5, 2010.

May 5, 2010
  1. spark1223
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    Member spark1223 GBAtemp Fan

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    Everytime I load a game from the micro SD, it refuses to accept the save from the micro SD, even after a SRAM Patch... What is wrong? I don't get this!
     


  2. TrolleyDave

    Former Staff TrolleyDave Philosolosophising

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    Is that on every game?
     
  3. dinofan01

    Member dinofan01 Misses the old days...

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    Same here but I really haven't put anytime into solving it. Ill watch this thread for advice.
     
  4. spark1223
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    Member spark1223 GBAtemp Fan

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    I only have 3 games. All pokemon. And yes it happens for all of those
     
  5. TrolleyDave

    Former Staff TrolleyDave Philosolosophising

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    Grab some other games and try them out. It sounds like you might have a dead battery.
     
  6. spark1223
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    Member spark1223 GBAtemp Fan

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    Its happening with all games.

    I don't think its a dead batteries, the games saves in SRAM Fine. If I load of the same game again, I still have the save. But if I load up another game it won't use the save for that game, it uses whatever's in SRAM. Does that make sense?
     
  7. TrolleyDave

    Former Staff TrolleyDave Philosolosophising

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    Try flashing a game to the NOR and playing it for a bit from there. Switch the DS off, pull the 3 in 1 out for a while and then go back to it. See if it retains the save.
     
  8. spark1223
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    Member spark1223 GBAtemp Fan

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    Its retaining the save

    I don't think you're understanding me here though. I'm saying I can't have multiple saves! It will only have 1 save (what evers in SRAM; doesn't matter whats on the microSD), even if theres a save on the micro SD.
     
  9. TrolleyDave

    Former Staff TrolleyDave Philosolosophising

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    No, I'm getting what you're saying. I was just completely ruling out the dead battery. Try using GBAExpLoader instead of AKAIO for the GBA games. If that retains the saves then it narrows the problem down to something AKAIO related.
     
  10. spark1223
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    Member spark1223 GBAtemp Fan

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  11. spark1223
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    Member spark1223 GBAtemp Fan

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    GBA exploder is frozen saying initalize. Why is this?
     
  12. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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  13. TrolleyDave

    Former Staff TrolleyDave Philosolosophising

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    Have you set it up correctly? You need to create specific folders etc.
     
  14. spark1223
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    Member spark1223 GBAtemp Fan

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    Sorry, but How do use the patches?

    EDIT: This leaf green looks like its for the japan version....

    GBA exploder does the same thing as AKAIO is doing.
     
  15. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    Thats the never finish loading initalize bug, it was suppose to be fixed in AKAIO 1.6. It is working in the 1.6 RC2 with default settings.

    Try patching your leaf green with the EZ-Flash IV client program.
    http://filetrip.net/f4753-EZ4-Client-2009-04-03.html
     
  16. spark1223
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    Member spark1223 GBAtemp Fan

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    My Leaf Green was patched with that tool before I made this thread.

    GBA Exploder has finally loaded, but I have the same save issue where it will keep whatever's in SRAM instead of using the sav file I choose.
     
  17. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    what did you patch it with? gbata?

    If you did, it is not made to handle a 1M save file patching correctly.
     
  18. spark1223
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    Member spark1223 GBAtemp Fan

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    No with the tool you just suggested
     
  19. spark1223
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    Member spark1223 GBAtemp Fan

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    This is really pissing me off! Why isn't this working?
     
  20. Masked Ranger

    Member Masked Ranger GBAtemp Advanced Fan

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    The YouTube video that you linked, is that you with the problem or is that video of someone else? If it's you, why are you complaining about Emerald when you just tried to play LG? I couldn't see your 3in1 settings because you were moving the camera too much.

    Emerald roms have that "dry battery" problem when playing on any non-RTC (real time clock) cart.

    Just to clear things up, you're having a hard time with loading a LG .sav using AKAIO and a 3in1, correct?
     

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