So what makes this game so popular? I mean I haven't seen a game this popular from capcom since Resident evil 4, or street fighter 2. Just why is the game such a best seller for capcom?
The basic premise of the game is.
Fantasy medieval, or medieval as imagined by Japanese game devs world.
In said world are giant monsters which need killing. The killing is not quite dark souls complex and unforgiving but it is quite far from mash attack, occasionally dodge and chug health potions of many other games. A variety of different styles of combat are typically available too.
Said world is huge and has many secrets.
Also to kill said monsters you are going to want to craft your own weapons using things you obtained from other monsters.
Some are online/multiplayer affairs, some are single player, some are portable, some are not. Co-op of a sort, or at least it is possible to play it as a co-op game, also features.
Such a setup is a sure fire way to find me interested (I have played games based on any one of those, combine a couple and it is a rare treat), and I dare say most would say it is not a concept with niche appeal.
In every case up until now they bored me and quite a few others really very hard, as you can probably see in any thread on monster hunter on the forums. This tended to be reflected in the sales of the games and their willingness to release them outside Japan. It clicked for some people though and thus it gained a cult following, said cult following also getting kind of vocal about it at times.
Trying to pin down what caused the problems also proved quite difficult for many, myself included, as nothing was fundamentally broken. Just a case of so much less than the sum of its parts. In my case I tried so many ways to get it to click -- playing, powering though, late stage saves, cheats, videos, main quests, side quests (of which there are plenty), just messing around in the world, and it just did not want to become something I could sink time into.
There was some minor change on the 3ds but if I had to assess it then the changes were what they thought they should do rather than sitting down and analysing what needs doing.
I have still yet to play this but going by what others in similar positions to me have said then this time they analysed what needed doing and actually did it. On the matter of said cult following be careful about reading things on the forums as they may try to claim vindication at last where I am not sure it is suddenly the world realised its greatness and more something that was there with the potential actually managed to realise it.