Homebrew Minecraft DS (in 3D !)

Technicmaster0

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See? Everyone wants you to continue your noble work on DSCraft. And, whenever (if ever) the 3ds is hacked, you may be the first person to make minecraft 3D! :)
I think, smealum would make a 3D port for the 3DS if he got one. He likes the adventure and discovering new things (like the 3DS and the 3D function would be). But it's possible that he hasn't enough time for that :(

He probably won't have time for a 3DS port. He doesn't even have time for this. =/
It would be an adventure for him and don't forget: He was a bit interested in a DSTWO port!
 

ThatGuy25

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See? Everyone wants you to continue your noble work on DSCraft. And, whenever (if ever) the 3ds is hacked, you may be the first person to make minecraft 3D! :)
I think, smealum would make a 3D port for the 3DS if he got one. He likes the adventure and discovering new things (like the 3DS and the 3D function would be). But it's possible that he hasn't enough time for that :(

He probably won't have time for a 3DS port. He doesn't even have time for this. =/
It would be an adventure for him and don't forget: He was a bit interested in a DSTWO port!

Wait... A DSTWO port? First time I heard of it.
 

Technicmaster0

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Wait... A DSTWO port? First time I heard of it.
I wrote the idea a few pages ago:

Could you please release the DSi version with a DSTWO compatibility? (The DSTWO is more powerful than the DSi)
It's not that simple; in fact, I'm pretty sure what you're asking is pretty much impossible. For starters, I don't have a DStwo, but that's not even the main problem : as far as I know, using the DStwo's cpu/ram means completely blocking out the DS's hardware graphics acceleration, which means no access to the 3d gpu, which means no DScraft as we know it. Basically, I'd have to write a software rendering engine just for the DStwo version, and since DScraft is optimized to work on the DS and the DS alone, I'd probably have to completely rewrite DScraft to get the best performance. So no, that's not on the agenda.
(that's despite me actually being interested in writing a software rendering engine)
He is interested in a DSTWO port (to enable a unlimited world generator; port isn't really the right word) but he don't want to recode the 3D engine/ code a transfer engine.
 

LeRodeur

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He is interested in a DSTWO port (to enable a unlimited world generator; port isn't really the right word) but he don't want to recode the 3D engine/ code a transfer engine.
No. "me actually being interested in writing a software rendering engine"
He isn't interested in making a DSTwo version because, as explained in his post, it would mean to have to write not only a rendering engine, but also rewriting the whole homebrew.
And he was working on a pc software rendering last month (if you dared check his devblog and simply take a look at the images, even if it's in french)
 

Technicmaster0

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He is interested in a DSTWO port (to enable a unlimited world generator; port isn't really the right word) but he don't want to recode the 3D engine/ code a transfer engine.
No. "me actually being interested in writing a software rendering engine"
He isn't interested in making a DSTwo version because, as explained in his post, it would mean to have to write not only a rendering engine, but also rewriting the whole homebrew.
And he was working on a pc software rendering last month (if you dared check his devblog and simply take a look at the images, even if it's in french)
I checked his french blog and I can speak french.
 

Luigionos

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I know, but... yes... I can´t do it like in Minecraft. So: PLEASE SMEALUM, CAN YOU ADD BOOKSHELFS, SANDSTONE, STONEBRICKS, BRICKS AND LEAVES (I WANT PLANTS IN MY HOUSE)? :) This can´t be so buggy and I think it´s easyer to add new blocks than adding creepers. :yaynds:
I think you should be a bit more polite although you are from another country. But I think that it mustn't be hard do make, too. It won't contain many bugs and it won't be harder to add them than to import water, ladders and doors. But Smealum needs a new inventory graphic because he needs more slots and wool has advantages, too.
Yes... my english is not very well... I hope it´s not too bad. But I hate it to translate my posts in "translate.google" because it´s so bad. Sorry. But now: Update! :lol: All 3 texturepacks are updated (no new "wool blocks" but I fixed little glitches on the torches). And the water is more dynamic now. I hope you like it. Here´s the downloadlink for all 3 packs, please wait 4 seconds, then the page will load: http://dl.medowar.de/games/dscraft/ I´m still working with "custom woolblocks", but it looks not very well :blink: . I hope smealum adds new blocks. Maybe we should ask Eld for a new inventory-design? OK, no panic... DS-Craft will go on ;) .
You have a bug: It isn't possible to use more than one at a time because you use the same pack.png. If you use the picture more than once at the same time, you'll get a bug (at the supercard dstwo).
First of all: Hello everybody! I was in holidays for 3 weeks. So I had no time to work on my map or textures. I was in the netherlands and i couldn´t belive it: THEY OFFER DS-TWO CARDS in a toyshops!!! So, now me and my DS Two Card went back du Germany and now I played DS Craft with my Packs, and it worked! There was no bug! I can show it, i´ll upload some screenshots this week. But I won´t upload my map, because it´s "too empty". I hope you like it. And I´ll fix the bug (I haven´t it, but if somebody has a problem with it, I´ll fix it of course).
 

Luigionos

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How you can see I finished my "Extrablock" Texturepack for the Minecraft Default Textures. I added:
-Chests (Buggy, you should hide the top of the chest with a block)
-Furnances (Also buggy, the same Problem like chests)
-Gravel (Isn´t buggy)
-Stonebrick (and Moosstonebricks)
-Bricks
-Sandstone (a small bug, but you won´t see the bug)
-Leaves (the colour is not very nice, but it´s ok)
-Bookshelves (the same bug as chestbug)

In a few days I´ll finish the "Extra Block" Texture for my "MISA DS" Pack. I´ll upload the Minecraft Default X-Tra Block next week, i´ll give you the link then. I hope you like my packs. Enjoy it!

http://gbatemp.net/g...cr-00012bmpjpg/
http://gbatemp.net/g...1-scr-00011jpg/
http://gbatemp.net/g...2-scr-00018jpg/
http://gbatemp.net/g...3-scr-00016jpg/
http://gbatemp.net/g...4-scr-00010jpg/
 

dicamarques

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How you can see I finished my "Extrablock" Texturepack for the Minecraft Default Textures. I added:
-Chests (Buggy, you should hide the top of the chest with a block)
-Furnances (Also buggy, the same Problem like chests)
-Gravel (Isn´t buggy)
-Stonebrick (and Moosstonebricks)
-Bricks
-Sandstone (a small bug, but you won´t see the bug)
-Leaves (the colour is not very nice, but it´s ok)
-Bookshelves (the same bug as chestbug)

In a few days I´ll finish the "Extra Block" Texture for my "MISA DS" Pack. I´ll upload the Minecraft Default X-Tra Block next week, i´ll give you the link then. I hope you like my packs. Enjoy it!

http://gbatemp.net/g...cr-00012bmpjpg/
http://gbatemp.net/g...1-scr-00011jpg/
http://gbatemp.net/g...2-scr-00018jpg/
http://gbatemp.net/g...3-scr-00016jpg/
http://gbatemp.net/g...4-scr-00010jpg/

Sorry but none of your images work
 

Luigionos

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I´m a little bit angry now!!! SuperGamertwo showed my MISA DS texturepack on You tube and he didn´t sayed my name. Not in the video, also not in the description. Everybody asks him after the packs, I deleted the Download-Link now, so don´t wonder about that! I´ll upload them again on mediafire and on the DS-Craft Wiki.
 

Steemship

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Hello, I created an account to ask if their has been a fix for the Guru Meditation Error yet? I really want to play Minecraft on my 3DS but when ever i launch it, I get that error
 

Steemship

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I use a Supercard 2 Duo, DScraft vs 31081.
DSCraft folder is in the root, a DSCraft.nds file is located in the root along with another DSCraft.nds file in the _dstwoplug folder. I have a lot of other files on my Supercard like DSDoom, iReader, NDSGBA, Super Nintendo emu (SnesDS), imp-ng, World of Sand, DS2Tools, and DS2skininstaller
DS OS is v1.11(2012-0521) v1.15 support DSI
 

Technicmaster0

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I use a Supercard 2 Duo, DScraft vs 31081.
DSCraft folder is in the root, a DSCraft.nds file is located in the root along with another DSCraft.nds file in the _dstwoplug folder. I have a lot of other files on my Supercard like DSDoom, iReader, NDSGBA, Super Nintendo emu (SnesDS), imp-ng, World of Sand, DS2Tools, and DS2skininstaller
DS OS is v1.11(2012-0521) v1.15 support DSI
Do you use the FAt or the NITRO version?
 

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