Yes, this uses Layeredfs, so as long as you don't launch NTR, the mods will not be in place (or whatever else you're using, like hans)Is it possible to have Mario kart 7 original and this modded one at the same time? By having 2 separate rom files or something for example?
I want to be able to play normal and this modded one, on the fly.
(It is illegal to share cias here, if I were you I would delete it before a moderator sees it ) Anyway, DON'T USE A CIA, FOLLOW THE OFFICIAL TUTORIAL, YOU HAVE MORE ADVANTAGES (EXCEPT ACCESSING MIIVERSE) IF YOU USE NTR METHOD.If I install Mario kart in a cia, and install 0.4 cia file. it just replaces the game I think, and I get blackscreen when starting the game..
Yes, that means whoever made the track didnt make decent cpu routes. Only recent custom tracks have minimaps, unless you're Pablo who knee how to do them for a whileI got it to work. However when I start mushroom cup. The cpu players are riding against walls. and the ranking seems messed up+ minimap. is this common?
I'll ask MKGirlism if I can fix cpu routes on her track.I got it to work. However when I start mushroom cup. The cpu players are riding against walls. and the ranking seems messed up+ minimap. is this common?
Continue adding CTsGreat! what are the plans for this project in the future
Without asm, 32, with asm, according to fishguy as much as you canIs it goal to add all versions? (N64/snes/gamecube/snes?)
Is there a limit to how many tracks there can be at once
You mean unfinished? Only Fig-8 circuit.What is ASM?
How many tracks are currently "out of order" Like you said that need to have additional cpu routes?