Toad King said:It's probably a case where it uses just a little too much RAM. 0.2 was built with support for Konami games only for testing purposes. The support for more games probably used that last amount of RAM it needed.DJPlace said:Toad King said:The game uses too much memory, so it's probably impossible to ever get it working outside of a complete rewrite of MAME's graphics system.DJPlace said:2010-03-26 16:28:01: Unexpected option mouse_index1 queried
2010-03-26 16:28:01: Unexpected option mouse_index2 queried
2010-03-26 16:28:01: Unexpected option mouse_index3 queried
2010-03-26 16:28:01: Unexpected option mouse_index4 queried
2010-03-26 16:28:14: Unexpected option mouse_index1 queried
2010-03-26 16:28:14: Unexpected option mouse_index2 queried
2010-03-26 16:28:14: Unexpected option mouse_index3 queried
2010-03-26 16:28:14: Unexpected option mouse_index4 queried
2010-03-26 16:28:18: Failed to allocate 16777216 bytes (src/emu/drawgfx.c:175)
that's the error i get with bucky o hare i'll edit this post in a bit.
werid it ran in 0.2 i wonder why it changed...
If you're up to it, you can get the source and compile a version yourself that only has support for Konami games and it should work then.
i'm not a hacking genius so i'm going have to pass well i have 2 sd cards anyway so it does not matter. but keep up the work toad king.