Mame sdl unofficially updated

Discussion in 'Wii - Emulation and Homebrew' started by aml435, Oct 29, 2009.

Oct 29, 2009

Mame sdl unofficially updated by aml435 at 12:22 AM (85,122 Views / 1 Likes) 389 replies

  1. aml435
    OP

    Member aml435 GBAtemp Regular

    Joined:
    Feb 10, 2009
    Messages:
    124
    Country:
    United States
    I'm shocked no one has posted about this yet, but there have been 2 updates to sdl mame released in the thread over at tehskeen.
    Its running most old school Konami roms (TMNT, Simpsons, Xmen, Gradius III, Contra, etc) considerably better than the last release.
    They are unofficial alpha releases with the official build still pending, but still, I figured it was worth pointing out.

    http://www.tehskeen.com/forums/showthread....267&page=10
     
    XDel likes this.


  2. musicman61554

    Member musicman61554 GBAtemp Regular

    Joined:
    Dec 9, 2008
    Messages:
    217
    Location:
    Illinois
    Country:
    United States
    yes it does rock. I have tried all those games and they run great. it takes a little bit to get used to the format but once you got it (figuring out how to configure the controls) it rocks
     
  3. aml435
    OP

    Member aml435 GBAtemp Regular

    Joined:
    Feb 10, 2009
    Messages:
    124
    Country:
    United States
    Yeah, that was the toughest part for me, too, was configuring the Classic Controller.
    That and the whole refreshing the rom list since it just picks them at random.
     
  4. MrTea

    Member MrTea GBAtemp Regular

    Joined:
    Apr 6, 2009
    Messages:
    213
    Country:
    United Kingdom
  5. kevenz

    Member kevenz GBAtemp Regular

    Joined:
    Oct 20, 2008
    Messages:
    284
    Country:
    Canada
    does it finally support sdhc ?

    and faster loadings.
     
  6. arodey

    Member arodey GBAtemp Regular

    Joined:
    Aug 19, 2009
    Messages:
    208
    Location:
    Cincinnati, OH
    Country:
    United States
    Not sure about SDHC, but the load times are much improved.
     
  7. aml435
    OP

    Member aml435 GBAtemp Regular

    Joined:
    Feb 10, 2009
    Messages:
    124
    Country:
    United States
    SDHC, yes.
    USB, not yet.
     
  8. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

    Joined:
    Nov 17, 2008
    Messages:
    14,347
    Location:
    Queensland
    Country:
    Australia
    as long as it's still in this bs format it's still bad all the bs config you have to do in it makes you just not want to use it. they need to make a proper homebrew emulator.
     
  9. alxxb

    Newcomer alxxb Member

    Joined:
    Jun 20, 2009
    Messages:
    11
    Country:
    United States
    Oh dear this makes me so happy, looks like we could have a decent MAME emu soon [​IMG] [​IMG]
     
  10. MrTea

    Member MrTea GBAtemp Regular

    Joined:
    Apr 6, 2009
    Messages:
    213
    Country:
    United Kingdom

    I put my roms in the folder, boot the emulator, select my game with the wiimote and play the games?

    I'm not sure what you mean by "bs config" and "make a proper homebew emulator"? lol
     
  11. Jacobeian

    Member Jacobeian GBAtemp Advanced Maniac

    Joined:
    May 15, 2008
    Messages:
    1,879
    Country:
    Cuba
    [​IMG]
    "they need to"
    what they need is people encouraging them to improve the emulator and appreciating that someone is working on it again, not having people who never do something constructive but complaining/bashing when they are frustrated something is not at their "standard"

    btw, many people are using it right now and are perfectly happy with it
     
  12. misticknight

    Member misticknight GBAtemp Advanced Fan

    Joined:
    May 4, 2004
    Messages:
    916
    Country:
    Australia
    so this plays CPS1 and 2 games or just CPS1?
     
  13. maduin

    Member maduin GBAtemp Fan

    Joined:
    Jul 13, 2006
    Messages:
    417
    Country:
    United States
    I use want to play Super Puzzle Fighter on my Wii.

    [​IMG]
     
  14. musicman61554

    Member musicman61554 GBAtemp Regular

    Joined:
    Dec 9, 2008
    Messages:
    217
    Location:
    Illinois
    Country:
    United States
    Here is a list of confirmed games by numerous people (if it doesnt work for you prob will have to get a diff rom set)

    1941
    1942
    Afterburner (although the controls were a bit funky)
    Aliens
    Alein Syndrome
    Altered Beast
    Arkanoid
    Asterix
    Bad Dudes vs Dragon Ninja
    Battletoads
    Centipede
    Combat School
    Commando
    Crudebusters
    Dig Dug
    Dynamite Dux
    Empire Strikes Back
    Eswat
    Final Fight
    Galaga
    Gauntlet 2p & 4p version
    Ghosts n Goblins
    Golden Axe
    Goonies
    Gradius
    Gradius 3
    Green Beret
    Gyruss
    Haunted Castle
    Mario Bros
    Michael jacksons Moonwalker
    Millipede
    Mr Do
    Nemesis
    Osman
    Pac mania
    Paperboy
    Parodius
    Pole Position (controls were a little 'meh')
    Pole Position II (ditto)
    Punch Out
    Rampage
    Rastan
    Return of the Jedi
    RoboCop
    RoboCop II
    Rygar
    Salamander
    Shadow Dancer
    Shinobi
    Simpsons (both 2p and 4p version)
    Super Bubble Bobble
    Super Contra
    Super Punch Out
    Spy Hunter
    Star Wars
    Street Fighter II - the World Warrior
    Street Fighter II - Champion Edition
    Street Fighter II - Turbo Hyper Fighting
    Strider
    Super Contra
    Sunset Riders
    Teenage Mutant Ninja Turtles (both 2p & 4p version)
    The Real ghostbuster
    TMNT II - Turtles In Time (both 2p & 4p version)
    vs Castlevania
    vs Ice Climbers
    vs Super Mario Bros
    Wild West C.O.W. Boys Of Moo Mesa
    Xmen (2p and 4p versions)
    _________________
     
    tstwitter likes this.
  15. lettuce

    Member lettuce GBAtemp Advanced Fan

    Joined:
    Jul 27, 2006
    Messages:
    635
    Country:
    United Kingdom
    Hopefully Wiimote support soon, then we can enjoy all those great lightgun games
     
  16. aml435
    OP

    Member aml435 GBAtemp Regular

    Joined:
    Feb 10, 2009
    Messages:
    124
    Country:
    United States
    Not sure what you mean by "bs config"...
    You have to configure the classic controller once.
    The only other issues are with people using the wrong rom sets, that's a problem inherited from the pc version.
     
  17. kevenz

    Member kevenz GBAtemp Regular

    Joined:
    Oct 20, 2008
    Messages:
    284
    Country:
    Canada
    Blade probably think this is the old version + update.

    but it actually a new emulator by another guy.
     
  18. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

    Joined:
    Nov 17, 2008
    Messages:
    14,347
    Location:
    Queensland
    Country:
    Australia
    oh so it's not the sdl bs linux version? good about time someone updated this. hmm no stereo sound yet though or can't use the gamecubes analog stick.
     
  19. bazamuffin

    Member bazamuffin RESIDENT DILF

    Joined:
    Feb 1, 2009
    Messages:
    2,036
    Location:
    Shmashmortion Clinic
    Country:
    United Kingdom
    Running it on an 8gb SDHC!
     
  20. kevenz

    Member kevenz GBAtemp Regular

    Joined:
    Oct 20, 2008
    Messages:
    284
    Country:
    Canada
    Just tried it with tmnt.zip and wow I'm very impressed!

    the emulator starts in immediately compared to the linux wich took like 2minutes to load.

    the load times for the roms are quite fast also compared to the linux one.

    no need for gamecube controller, you can play with the wiimote or classic controller instead.

    SDHC is supported. CPS1 is supported.

    the only thing I noticed is...... where is the exit menu?
     

Share This Page