If you are serious about learning how to write C/C++, do not go a free route. Instead, I would recommend investing money into a book. When you follow free
tutorials, chances are that they won't teach you what it is useful for or don't have a method of teaching. I have been reading Stephen Prata's "C Primer Plus" and I have really enjoyed it. You can't take the free route because the author's of that content have no motivation when they right the
tutorial, or they charge you like $300 a month for the same content you can get in a $60 book.
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I like the
TutorialsPoint one.
After you've learned basic programming, you can just modify the
sf2d sample into your own game.
SF2D is deprecated and they either need to use the W.I.P. PP2D or Citro3D