Hacking Loadiine GX2

  • Thread starter Thread starter Cyan
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I'm not sure if this bug has been reported yet but I have noticed if you have a lot of games on your sd card on the Cover Carousel GUI Screen, if you go to the right side, keep going through the covers too about say 4 titles of the end, it goes back around automatically to the other side you cannot get to the end of the right hand side without it circling back around. I hope this sort of explains the issue without getting confusing.
 
Last edited by Reecey,
Who else fails Mario Kart 8 ?? 5.4

me
and I figure out the reason : it's because I update it to the last update available
it's not compatible with any update in MiiMaker mode , so copy it to your sd card without any update

From the compability list:

Mii: Confirmed working with v0, and should work with v16. Newer updates (v32 and v64) don't work.
SSB: Works with all versions.
SSB and Mii: The game freezes on exit to WiiU menu.

Im using it with SSB Mode and works with the last update 4.1 with mii maker mode i only tested with version 0. Also freeze the wii u if you go to the eshop option or miiverse things.
 
Last edited by jinzo,
From the compability list:

Mii: Confirmed working with v0, and should work with v16. Newer updates (v32 and v64) don't work.
SSB: Works with all versions.
SSB and Mii: The game freezes on exit to WiiU menu.

Im using it with SSB Mode and works with the last update 4.1 with mii maker mode i only tested with version 0.

in which update there is a 200cc mode ?
 
@Cyan can you alter my direct link in your OP to www.wiiubru.com/loadiine532.html also i have added the SD card method and a link to the SD root flies.
did u mention there was a typo in the browser detection code for 5.4.0 ?
why force users to go to 5.3.2 url if they have 5.4.0 ?
it's not best to link to the main page?

I don't know how much the detection is affected by the typo. you can see what needs to be changed by looking at the latest commit on git.

I noticed you have a snake game. you made it? where's the release thread or git so I can add it to wiki?
 
why force users to go to 5.3.2 url if they have 5.4.0 ?
it's not best to link to the main page?

I don't know how much the detection is affected by the typo. you can see what needs to be changed by looking at the latest commit on git.

I noticed you have a snake game. you made it? where's the release thread or git so I can add it to wiki?
[Release] Snake WiiU (5.5.x / 5.3.2)
 
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Where should the loadiine_gx2.cfg file be placed?

It's not in any of the packs provided so I tried making my own. I placed it in the /sd:/wiiu/apps/loadiine_gx2/ directory, and also placed it in the WWW folder of my hosted files but could not get a custom MP3 to work, it only played the normal sound file again. I know it is correctly loading from SD because without the card in the console I'm given the "loadiine_gx2.elf" file does not exist in SD card location error message.

Do I need to compile my own version of loadiine with the theme/sound changes I want baked in? If so, can someone give me a crash course via PM?
 
Some icons show up as No Icon, and I cannot upen the game . This happened to Yoshy Woolly World and Donkey kong Country, has anyone seen this before? Games like Mario Maker works.
 
Some icons show up as No Icon, and I cannot upen the game . This happened to Yoshy Woolly World and Donkey kong Country, has anyone seen this before? Games like Mario Maker works.

Re-read the OP as this is already mentioned in it. This means you have some wrong files or missing files.
 
Dimok, you are a god.
Everythings works fine for me. 5.3.2 self hosting.

+
Where should the loadiine_gx2.cfg file be placed?

It's not in any of the packs provided so I tried making my own. I placed it in the /sd:/wiiu/apps/loadiine_gx2/ directory, and also placed it in the WWW folder of my hosted files but could not get a custom MP3 to work, it only played the normal sound file again. I know it is correctly loading from SD because without the card in the console I'm given the "loadiine_gx2.elf" file does not exist in SD card location error message.

Do I need to compile my own version of loadiine with the theme/sound changes I want baked in? If so, can someone give me a crash course via PM?

Custom music works fine. Just like the first post said : open loadiine_gx2.cfg and simply add your song at the end of the line with a text editor. I have an issu with ogg vorbis, menu crash. Try with wav and works like a charm. The song perfectly loop. No need to compil yourself, download the pack provide by cyan.
 
I have one question regarding Loadiine in general.

Why do we need to have the decrypted contents of the .wud file to load it?
What is exactly stopping us from using the bare .wud file for each title?
 
Custom music works fine. Just like the first post said : open loadiine_gx2.cfg and simply add your song at the end of the line with a text editor. I have an issu with ogg vorbis, menu crash. Try with wav and works like a charm. The song perfectly loop. No need to compil yourself, download the pack provide by cyan.

Which pack has the .cfg file in it? I have both the SD and Hosted packs and don't see any cfg in them at all.

Why do we need to have the decrypted contents of the .wud file to load it?
What is exactly stopping us from using the bare .wud file for each title?

Example: NES Remix decrypted WUX is about 200MB, the encrypted WUD is 25GB. I don't think anyone will want to use WUD for a while based on the space savings. Plus de-crypting files on the go will probably make for a bad time.
 
Last edited by Maximilious,
I suppose that the cfg file is created when you save or change the settings in loadiine gx2 gui.

I will try that, I haven't actually changed any settings yet! I'll have to wait though, I'm currently installing the latest Smash update - 2.2GB = 2.25 hours, ughhhh.
 
About the compatibility list. I'm on 5.4 U and Fujiko F. Fujio Characters works on both loadiine v3 and loadiine GX so it's not jp console only. Also thanks for your work. Mario 3d world jp for some reason doesn't work for me. I'll try another version and see. I got Xenoblade X , Zero jp and Fujiko F. Fujio to work.
 
I'm on 5.4.0 and can't get the exploit to work (self hosted).

It shows the video player interface and then freezes and I have to powercycle. The video player never leaves the screen.

What exact version of PHP is needed?
 

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