Hacking Loadiine GX2

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Azel

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Has anyone sorted that problem with fast racing neo? I've been waiting to play that game for a while now...

there's nothing to fix, you can get the fastest sdcard you want and play around with format cluster size, the game is that long to load because it has thousands of files.

only way to get faster loading MIGHT happen with IOSU hack and other loading methods, usb or onboard, as a big file, not decrypted thousands of files.
 
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thisisallowed

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You should update to the newest Netscape 7.0 :
http://www.netscape.ca/ns/browsers/7/download/

You can even order the software on a disk for 2.99$, that's a bargain !
LMAO
BTW I actually use chrome 48 and this is what it shows
Unsupported Operating System:

Browser CodeName: Mozilla

Browser Name: Netscape

Browser Version: 5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/48.0.2564.103 Safari/537.36

Cookies Enabled: true

Platform: Win32

User-agent header: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/48.0.2564.103 Safari/537.36
 
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Datalogger

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This works great - except a bug for me when I'm using Cover Carousel on one screen and Icon Carousel on the other.
The Covers screen is off by one title compared to the Icon screen, but only on the very first game on the Cover carousal.

The Icon screen shows correctly the first game, Adventure Time, Explore... in this example but the Cover screen is saying Wii Party U (if I press A, it starts Adventure Time)

It's weird, but I can see the correct Cover and its title name flashing on-and-off quickly in the same spot as the wrong game while the cover carousal is rotating, like they are trying to use the same spot.
They do not have the same ID, Adventure is [ADVEG9], Wii Party is [ANXE01]


This may be related to the issue that when I have the Cover Carousel up on one and the Icon carousel up on the other, the cover carousel keeps rotating all the way around then stops on the next title if I go backwards. Not just once, but every time I go back.

2n1i87m.jpg


For now I'll just stick to using the Icon Carousel for both, so no worries.
More like in case anyone else see this type of issue, I thought I'd say something.

This all brings back great memories from when USBLoaderGX first came out! :)


Edit: To be clear, the Cover Carousel is showing the 2nd Adventure Time game on my SD card, Finn and Jake.
Explore the Dungeon is not on the wheel as it is underneath Wii Party U.

It has something to do with the 35th game. The wheel works normal until game #36, then it starts wrapping all the way around on each index.

Edit 3: One answer has been found. The maximum size of the Covers Carousel is 45. After 45, they start to overlap.
(The Icon Carousel is larger-so far 50 and still working fine...)


.
 
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Keizel

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what? suport for 5.4?

Yes.

--------------------- MERGED ---------------------------

This works great - except a bug for me when I'm using Cover Carousel on one screen and Icon Carousel on the other.
The Covers screen is off by one title compared to the Icon screen, but only on the very first game on the Cover carousal.

The Icon screen shows correctly the first game, Adventure Time, Explore... in this example but the Cover screen is saying Wii Party U (if I press A, it starts Adventure Time)

It's weird, but I can see the correct Cover and its title name flashing on-and-off quickly in the same spot as the wrong game while the cover carousal is rotating, like they are trying to use the same spot.
They do not have the same ID, Adventure is [ADVEG9], Wii Party is [ANXE01]


This may be related to the issue that when I have the Cover Carousel up on one and the Icon carousel up on the other, the cover carousel keeps rotating all the way around then stops on the next title if I go backwards. Not just once, but every time I go back.

2n1i87m.jpg


For now I'll just stick to using the Icon Carousel for both, so no worries.
More like in case anyone else see this type of issue, I thought I'd say something.

This all brings back great memories for when wiiFlow first came out! :)


Edit: To be clear, the Cover Carousel is showing the 2nd Adventure Time game on my SD card, Finn and Jake.
Explore the Dungeon is not on the wheel as it is underneath Wii Party U.



.

How you can have too much games? Number of backups? 128 GB?
 

Toscanelli

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v0.1 public beta (2016-02-06)
* Added easy support for different WiiU versions. (Requires function's addresses for each wiiu versions. Only 5.3.2 and 5.4.0 are supported in this release)

Anyone succeeded with compiling a working 4.1.0 port? As far as I can see the loadiine kernel for 4.1.0 is already included within the sources and ready to use. But I couldn't find a mask where to insert the OS specific function addresses.
 

lumenater

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well... after trying all the links and like 4 local hosting with all kind of different settings for hours, nothing worked for me. however in my last effort I manage to figure out that the elf file wasnt loading because... I have no freaking Idea and the hfs told me too.

So I download memomo (thank you )

loadiine-gx2-sd.rar

set up the local file host with HFS at 30kbps ( very important if you have the same modem as me SBG6580 @200mb/s conection)
load the payload.mp4
put the sd app in the sd
reload payload.mp4
Finally!!!

SO far xenoblade load nice, gonna try wonderful 101 and pikmin 3.

cheers
 

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