I mean holy crap, it's dark. In fact, I think it's even darker than the Game Boy Color's screen.
How the hell did Nintendo think that THIS was acceptable for 2001? For games with brighter color palates like Mario Kart or Mario Advance, you can see the screen pretty fine under decent lighting (and those games even look, dare I say, pretty good on the original GBA), but for games with darker palates like Metroid Fusion and Castlevania, it's unbearable. I tried playing Metroid Fusion on the original GBA, and in the darker areas, I could barely see anything.
I was lucky enough to grow up with the then-new and improved GBA SP with the frontlight (I eventually switched to the backlit model). How in the hell did kids put up with this? What was Nintendo thinking when they designed this thing?
Sorry for the rant but I'm genuinely curious. How did people put up with this?
How the hell did Nintendo think that THIS was acceptable for 2001? For games with brighter color palates like Mario Kart or Mario Advance, you can see the screen pretty fine under decent lighting (and those games even look, dare I say, pretty good on the original GBA), but for games with darker palates like Metroid Fusion and Castlevania, it's unbearable. I tried playing Metroid Fusion on the original GBA, and in the darker areas, I could barely see anything.
I was lucky enough to grow up with the then-new and improved GBA SP with the frontlight (I eventually switched to the backlit model). How in the hell did kids put up with this? What was Nintendo thinking when they designed this thing?
Sorry for the rant but I'm genuinely curious. How did people put up with this?