L4T Lakka Switch - now with audio and Vulkan

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Lakka Switch, L4T edition
I am proud to finally release the L4T version of Lakka Switch!
New kernel, new logo, new drivers, audio... everything is fresh and clean.

Did I mention Rayman 3 was full speed on Dolphin? ( ͡° ͜ʖ ͡°)

General system updates
  • New Linux kernel and underlying operating system, based on Linux4Tegra and Jetson Nano drivers
    • mainline kernel has been deprecated
    • system features should now be on par with the L4T Ubuntu distribution, except for dock support
    • Bluetooth was lost in the battle and needs some rest to come back stronger
  • aarch64 is now the default and mainly supported architecture
    • arm has been deprecated since L4T doesn't support it
  • New logo made with the help of jaames and the R:S community
New features and improvements
  • Audio now works through the internal speakers and headphones
  • The new GPU driver supports both Vulkan and OpenGL
  • RAM is now locked at full speed (1600Mhz), was 800MHz before
  • The system is now way more stable and should boot for everyone with a decent SD card (no more black screen of death)
  • RetroArch has been updated to add menu widgets (fancy onscreen notifications)
  • Overclock profiles have been updated :
    • Renamed all profiles
    • Added more overclock profiles
    • Added underclock profiles
New cores
  • mupen64plus-next (N64 emulator)
    • The core is full speed, even on aarch64 thanks to the new dynarec
    • Includes the updated version of the GlideN renderer
  • picodrive (various Sega consoles)
    • The core replaces Genesis Plus GX (Game Gear support has been dropped)
  • Beetle PSX HW (PSX emulator with OpenGL and Vulkan renderer)
    • The core performs worse than PCSX ReARMed for now, even with Vulkan
  • reicast (Dreamcast emulator)
    • The core is full speed on all commercial games, no visual glitches
    • The OIT renderer works (better accuracy), speed is still good on 1x resolution
    • The core needs the Dreamcast BIOS files to be placed in /lakka/storage/system/DC
    • WinCE games are currently not supported - there is a WinCE version of the reicast core in the works but the aarch64 dynarec is too slow for the games to be playable (for now)
  • Yaba Sanshiro (Saturn emulator)
    • The core is full speed on all commercial games
    • Yabause and Kronos were also added but both perform worse than Yaba Sanshiro
  • theodore (Thomson MO/TO emulator)
Updated cores
  • Dolphin : Vulkan support
    • With Vulkan, Dolphin runs decently - some games are playable, some are full speed... see for yourself, try it and experiment with different games and settings!
  • PCSX ReARMed : Switch optimizations and CHD support
  • PPSSPP : doesn't crash anymore when closing content
Removed cores
  • mupen64plus
  • parallel-n64
  • Genesis Plus GX
  • Ishiiruka
    • It might come back once the core is updated with the (beta) Vulkan renderer
Credits
  • Kernel and drivers work: NVIDIA, switchroot team (especially ByLaws and langerhans)
  • Lakka Switch work: natinusala and plaidman
  • RetroArch, original Lakka distribution: libretro team
  • mupen64plus-next: Gillou and m4xw
  • PCSX ReARMed: Switch optimizations by m4xw, CHD support by aliaspider
  • Dolphin core: aliaspider
  • reicast core: flyinghead

Download link

The Lakka Switch website has been updated with the new version: https://lakka-switch.github.io/documentation/

Please note that you can't dual boot Ubuntu and Lakka Switch for now (it will always boot Ubuntu).
 
D

Deleted User

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Yeah our best shot was probably the Mario 3D All-Stars but that looks like it turned out to be nothing. We may never get a Dolphin core on horizon Switch.
 

Benja81

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Benja81

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works but now it wont let me resume content
ppsspp is the core im using, it wont let me resume if i change the resolution
If you change the resolution or some other settings like drivers, you normally need to go to the Lakka menu and choose reboot retroarch.
Play wont boot any games, Fix?
Play is very experimental/buggy, check game compatibility here: https://github.com/jpd002/Play-Compatibility/labels/state-playable
Also make sure you are NOT using Vulkan as the video driver for Play, use GL. But if you didn't change it, GL should be the default anyway.

Edit: Also worth mentioning, the Lakka Switch cores have not been updated/optimized since July 2019. So some of those games now compatible with the most up to date Lakka, may still not work with current Switch Lakka.
 
Last edited by Benja81,

silverspring

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HOS performs much better now than any of the L4Ts, be it Lakka or Ubuntu. Flycast and PPSSPP shows this. The only thing Lakka has is the ability to run the Dolphin core, but really, you're never going to get good performance on the switch, and it's not worth overclocking when it still just isn't enough.
 
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Benja81

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HOS performs much better now than any of the L4Ts, be it Lakka or Ubuntu. Flycast and PPSSPP shows this. The only thing Lakka has is the ability to run the Dolphin core, but really, you're never going to get good performance on the switch, and it's not worth overclocking when it still just isn't enough.
You are much entitled to your opinion, but I find plenty of GC games playable, not super framerates, but very much playable to me, when I have interest to play those games on the Switch. And more especially if I am overclocked and plugged in and also only on Vulkan driver.

Edit: Some Wii titles too.
 
Last edited by Benja81,

SkyDX

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I guess Lakka has a similar near zero ban-chance as has Android on the Switch?
 

Imancol

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I understand that emulators get better in Horizon, but as long as they continue to run in Applet Mode and do not support external storage they will be useless. And using it in NSP is still just as prohibited.

Now that LineageOS17.1 is closer, the emulators have greater compatibility, support and performance in it.
 
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