Hacking RELEASE Kosmos - A Hekate CFW-package

arnoldcoolful/aKMTR

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For some odd reason
After a while of using Homebrew/Hekate, whenever i launch any switch game, my switch just randomly crashes out of nowhere and i have to reboot to Horizon, is there a reason as to why my switch crashes when i launch a game after a while of using homebrew/hekate?
 

huma_dawii

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For some odd reason
After a while of using Homebrew/Hekate, whenever i launch any switch game, my switch just randomly crashes out of nowhere and i have to reboot to Horizon, is there a reason as to why my switch crashes when i launch a game after a while of using homebrew/hekate?


That's a LayeredFS bug, it will be fixed in the next SDFiles version.
 
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FINAL94

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Is possible use my patched kernel 4.1 for LayeredFS end run title inject? When i use the new file title injection don't work
 
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HoTsHoTz79

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Is possible use my patched kernel 4.1 for LayeredFS end run title inject? When i use the new file title injection don't work

For LayeredFS on 4.1:

Watch this video first
https://www.youtube.com/watch?time_continue=207&v=oiE8Luc0c9E

Read the description as well on what you need... THEN

Follow this post (thread) on how to make LayeredFS work on 4.1.0;
https://gbatemp.net/threads/atmosphere-layeredfs.507653/#post-8059224

once you follow that thread, you will have the patched kernel file... which you need to replace with what you got earlier

NOTE: the crashing bug (when you change game) is now fixed on LayeredFS github... so you will need to update once someone posts that... just FYI
 
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morrison22

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Is it ok to use the updated hbmenu.nro from the latest Hekate-SDFilesV31.zip with the sx os payload?
I want to use a single payload for xci use and homebrew emulators.
Currently, version 2.0.0 of hbmenu crashes when I launch it while docked from within sx os, otherwise handheld is ok. I am hoping this updated hbmenu.nro in your zip file will fix this issue.
 
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tomGER

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Is it ok to use the updated hbmenu.nro from the latest Hekate-SDFilesV31.zip with the sx os payload?
I want to use a single payload for xci use and homebrew emulators.
Currently, the 2.0.0 hbmenu.nro crashes when I launch it while docked from within sx os, otherwise handheld is ok. I am hoping this updated hbmenu.nro in your zip file will fix this issue.
I don't know, SX OS seems weird with homebrew and I honestly don't test it with SX OS (even if I did want to support it with v3 once)
 

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Last edited by morrison22,

tomGER

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Ok. Thank you. I will have to test it when I get a chance. If anyone else happens to test it before me, let us know how it goes. :)

Also, I am not sure what what I am looking at in the link you provided.
It was a commit (I later reverted) that would have added support for SX OS - I'd guess that dropping the normal hekate sdfiles would also work (though it would create some files that will not be used but whatever lol)
 

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  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...