Hacking Just a minimal chance to start loadiine?

fenomeno0chris

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Hello guys,
today I have updated my WiiU to firmware 5.3.2 and I followed the definitive guide to install and launch loadiine. Ive managed, that the AIO Kernel Exploit nearly always works but strangely loadiine won't start. It only started once and than crashed after I tried to load The Legend of Zelda Wind Waker HD.

Is it normal, that loadiine only starts with a minimal chance of success?
Im trying now for many hours just to start a game from my SD card to check if it works. I can't believe, that this procedure is so damn unstable.


Information:
I have downloaded the DefinitivePackage-2016-0208.zip and hosted it on my private homepage. The server is really stable and fast, so I don't think there should be a problem with that.
 

skalienx

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Are you loading the osdriver exploit for loadiine or normal one? I am on 5.4 and may get race attack fail once or twice, but once it succeeds, loadiine loads every time.
 
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Kafluke

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Once the kernel exploit works (19 out of 20 times for me. 95% success rate) loadiine works for me 100% success. Never had it fail.

Just load loadiine gx2 twice to make sure you're installing the loadiine specific kexploit
 
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jmrodrigues

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Don't use AIO package, use Loadiine GX2 0.2 Sd package and host the included www files. I get a success rate of over 90%. Once the kernel exploit has success, on the second run, loadiine loads every time
 
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fenomeno0chris

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Thank you very much for the answers. Loadiine starts nearly 100% now and I also solved the problem with Legend of Zelda. As a Mac user you have to watch out not to transfer ._ files to the SD card, which I did.
 

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