Hacking Joyflow a mod of wiiflow

bazamuffin

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SanGor said:
110213 means:

QUOTE said:
The specified account already exists during an account creation request, but the registered serial number and the specified serial number are different. (A registration was requested with the same Wii Number, but an error results because the serial number is different from the one that is already registered. This occurs due to the transfer of the Wii Number during repair.)

I copied my settings.txt from a real NAND dump to the emu one and it fixed this problem. I only had it with E NANDS, U worked fine
 

OverjoY

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It doesn't work with SNEEK+DI, but I did not test it with SNEEK. There's a change that it will work with SNEEK after the changes I made in rev2, but I'm not sure
 

Pigiot

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I just built a new NAND and the connection worked fine. Now I just gotta figure out how to get the shop channel to work without getting Error 205906...Supposedly it has to do with device.cert but even when I put it in the sys folder on the nand, I still get the error. Clearly it's a bit more involved than copying and pasting a file....
 

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I know channel loading will work with uneek, but doesn't joyflow default to game view and not channel view? I remember people were asking for the option to change that, but was it implemented? And if it wasn't, wouldn't joyflow crash on uneek when trying to initially load the gameview?

Great news OverjoY! Anyone able to test joyflow in sneek to confirm its working or not?
 

OverjoY

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It was the main reason for rev2
wink.gif


If the DI module is available it defaults to game view if the DI module isn't present it defaults to Channel view
 

Hielkenator

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XFlak said:
That's great! so JoyFlow works on uneek and uneek+di, now someone just needs test if it works on sneek as well
biggrin.gif


I'm just trying to get all these Qs answered asap so I can start adding JoyFlow support to my app
biggrin.gif

Looks like I need to get my forwarder channel updated soon!
 

OverjoY

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Hielkenator said:
XFlak said:
That's great! so JoyFlow works on uneek and uneek+di, now someone just needs test if it works on sneek as well
biggrin.gif


I'm just trying to get all these Qs answered asap so I can start adding JoyFlow support to my app
biggrin.gif

Looks like I need to get my forwarder channel updated soon!

Why?
 

OverjoY

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Oke, I didn't have time to check the channel out yet.. To busy debuging my custom DI module (Wish I had a USB Gecko)

I asked why, because the folder structure stays the same
 

obcd

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I am just trying Joyflow out, and are having a couple of questions.

1. I believe you only released the source of Rev. 1, is this correct?
2. It only works in Uneek (channels only) and Uneek+DI(channels and games extracted with DiscEx)? and maybe Sneek (channels only) Is this because the program is looking for some of it's files on sd card, or are there more severe problems?
3. You are working on your custom DI... Is that the one that should support reading wbfs from a fat32 partition?
4. This question is probably more related to sneek than Joyflow....
If an application like a homebrew is normally running on ios58,
sneek and uneek will give it ios56. Does this means that disk transfer speeds (I am thinking about emulators) are USB 1.1 speed again instead of 2.0?

I was wondering if there is a way to obtain the more recent sources, or maybe the WIP sources? I would like to help with the development if possible somewhere, as it looks very promising.

If it could work under Sneek+DI, than the sd card could be used for the nand emulation only, and all homebrew and other stuff could remain on the usb disk.

Sorry for all this questions. It's so hard to find some "more in depth" information about things.

Hoping to get some answers, thanks in advance.
 

scooby74029

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for anyone interested i am playing rb2 and 3 from joyflow and the instruments all sync up all my DLC works fine only problem that i have is still the rb3 savefile corrupt message everytime the game tries to save

other than that these games work fine for me using joyflow
 

kylster

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I have a bug I would like to report. I'm using 4.3u emu-nand w/Priiloader v.4 installed {hacks enabled=BlockDisc/WiFi Updates, Remove no copy restictions}. I'm also autobooting file
 

OverjoY

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obcd said:
I am just trying Joyflow out, and are having a couple of questions.

1. I believe you only released the source of Rev. 1, is this correct?
2. It only works in Uneek (channels only) and Uneek+DI(channels and games extracted with DiscEx)? and maybe Sneek (channels only) Is this because the program is looking for some of it's files on sd card, or are there more severe problems?
3. You are working on your custom DI... Is that the one that should support reading wbfs from a fat32 partition?
4. This question is probably more related to sneek than Joyflow....
If an application like a homebrew is normally running on ios58,
sneek and uneek will give it ios56. Does this means that disk transfer speeds (I am thinking about emulators) are USB 1.1 speed again instead of 2.0?

I was wondering if there is a way to obtain the more recent sources, or maybe the WIP sources? I would like to help with the development if possible somewhere, as it looks very promising.

If it could work under Sneek+DI, than the sd card could be used for the nand emulation only, and all homebrew and other stuff could remain on the usb disk.

Sorry for all this questions. It's so hard to find some "more in depth" information about things.

Hoping to get some answers, thanks in advance.
1. Yes, you're correct.. I'm planning to setup a googlecode page for it, but I've been to busy for now. There are no big changes in the code. I've no source with me atm, but I can explain what's changed:

- Rev2: Added a check if the DI module is present, if it's present JoYflow defaults to game view and if not JoYflow defaults to channel view
- Rev3: Fixed a bug in the getdir function so it now skips files if JoYflow finds them in the /game folder

I'll release the dif files asap for those who are not able to add those fixes them self

2. The problem is that I can't access the files on the USB device for now. I've been to busy to search for a solution.

3. Yes it's that DI module.

4. I guess what's not supported is not supported

QUOTEIt's so hard to find some "more in depth" information about things.
No offence, but three of your questions were already answered several times in this thread
 

kylster

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I know if your using uneek when loading up JoYflow it auto loads to installed channels right? Is this the same for uneek+di or is there a line I could add to support this? The reason I ask is because I have 3 emulated nands atm 1 only for wii games, 1 only for vc games, 1 only for ww games. I would love to have JoYflow auto boot into channel mode for the WW+VC emu-nands. Thanks in advance.
 

icw35

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Well r3 crashes and burns on me in uneek+di. I used 4.2e. When I load joyflow it I get the loading page (when it changes between "joy" "wii") but then I just get a stack dump. r2 works OK.

Hmmm...
 

OverjoY

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kylster said:
I know if your using uneek when loading up JoYflow it auto loads to installed channels right? Is this the same for uneek+di or is there a line I could add to support this? The reason I ask is because I have 3 emulated nands atm 1 only for wii games, 1 only for vc games, 1 only for ww games. I would love to have JoYflow auto boot into channel mode for the WW+VC emu-nands. Thanks in advance.
It's possible to change the source to let JoYflow default to channel view, but if you change this it will default to channel view on your nand with games to.

QUOTE(icw35 @ Apr 6 2011, 08:16 AM) Well r3 crashes and burns on me in uneek+di. I used 4.2e. When I load joyflow it I get the loading page (when it changes between "joy" "wii") but then I just get a stack dump. r2 works OK.

Hmmm...
What folder structure do you use?
 

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