Hacking Joyflow a mod of wiiflow

PizzaPino

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this is fantastic! do the files have to be placed on the sd card or can you use the usb drive, where the sneek games are on?
i guess on the sd card.
does anybody know how you can disable the usual sneek-di game selection?
 

icw35

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Here's a really daft request...can't you change Wiiflow so it says "SneekFlow" or "UneekFlow" with "built on WiiFlow" underneath
smile.gif


Would look nice.
 

OverjoY

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icw35 said:
Here's a really daft request...can't you change Wiiflow so it says "SneekFlow" or "UneekFlow" with "built on WiiFlow" underneath
smile.gif


Would look nice.

Yeah it's possible.. The only things I changed are the wait screen animation (fading from Wiiflow to JoYflow and back) and the app and settings map names.

It's also possible to make Wiiflow work for both Uneek and real nand. Althought this release is only designed for Uneek!! So just do not load it on real nand. I build in a check if for this and it shouldn't load at all on real nand, but I never checked this if it works.

I'll still have some plans left to add.. I'll see what I can do for a future release.
 

Etheboss

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@scooby74029, so this is the program you (and a few others) are working on, nice...

I guess i can try it on sneek too, because i use a sneek build with SD access enabled for homebrew.
 

OverjoY

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Etheboss said:
@scooby74029, so this is the program you (and a few others) are working on, nice...

I guess i can try it on sneek too, because i use a sneek build with SD access enabled for homebrew.

This release will not work on Sneek, but as soon I find some more time I'll add support for Sneek to
 

psnider85

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I just had a bit of fun in the past hour
tongue.gif


Installed a forwarder for wiiflow into PriiLoader, made it autoboot.

And then removed the SM
tongue.gif


Just have to find time to compile a JoyFlow version without features I don't need
tongue.gif


EDIT: Just wanted to know how I can combine both Games and Channels in one view.
 

Donkey Plonk

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psnider85 said:
I just had a bit of fun in the past hour
tongue.gif


Installed a forwarder for wiiflow into PriiLoader, made it autoboot.

And then removed the SM
tongue.gif


Just have to find time to compile a JoyFlow version without features I don't need
tongue.gif


EDIT: Just wanted to know how I can combine both Games and Channels in one view.
I'm all for autobooting into uneek/joyflow and not using the sys menu but tell me you aren't serious that you actually removed the system menu? whatever for?
 

DeadlyFoez

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This is great. I've been hoping for something like this to get caught up with the recent developments.

My question is, why the long load times when loading joyflow and loading a game?

Now the last thing that we need to make this super kickass it to be able to launch s/uneek from an exploit so you can take your hard drive and SD card and use it on any wii without the need for the wii to be modded at all. That can be a great way to completely to never have to mod a wii and thus never putting anything on that N can detect if you send it in for repair and also protect from any accidental upgrades. It would suck though for all the wii's that are on 4.3 and can only launch an exploit by running a game. It would still be handy to have even in that case.
 

Donkey Plonk

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DeadlyFoez said:
This is great. I've been hoping for something like this to get caught up with the recent developments.

My question is, why the long load times when loading joyflow and loading a game?

Now the last thing that we need to make this super kickass it to be able to launch s/uneek from an exploit so you can take your hard drive and SD card and use it on any wii without the need for the wii to be modded at all. That can be a great way to completely to never have to mod a wii and thus never putting anything on that N can detect if you send it in for repair and also protect from any accidental upgrades. It would suck though for all the wii's that are on 4.3 and can only launch an exploit by running a game. It would still be handy to have even in that case.
Only thing is though, even if you could do that. It couldn't keep you in so as soon as you reboot it'll be back to normal unless you mean using ahpbrot to install priiloader?

You'd have to put something on the wii, either that or run the exploit every time.

Still handy though and an excellent development.

Thinking about it, all you'd need to do for that is create a forwader dol wouldn't ya? then just get the exploit to launch that forwarder that takes you into sneek. I don't understand the whole exactly how you boot things like sneek being that they're hacked kernals and not exactly just dols so unsure in practicality how thats done, but should be easy enough for the people that understand these things. I'm thinking, you can get into bootmii from priiloader, so surely this code can be used the same way in a forwarder dol.
 

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OverjoY said:
Etheboss said:
@scooby74029, so this is the program you (and a few others) are working on, nice...

I guess i can try it on sneek too, because i use a sneek build with SD access enabled for homebrew.

This release will not work on Sneek, but as soon I find some more time I'll add support for Sneek to
Why not? Sneekflow worked for me too on SNEEK...
 

DeadlyFoez

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Well my idea is that if I ever want to go to a friends house and take my save games with me, or go and demo what you can do to a wii then it will be easy to take your stuff and go to their house and do so without having to modify their wii. Even if you have to go and launch and exploit through a game then at least that will be easier than going and modding their wii and then uninstalling whatever mods before you leave and leaving traces for N to be able to find.

It would also be cool to be able to do something like that for the idea that you could go and launch bootmii through the exploit without needing to install anything and be able to take a nand dump of a wii before you ever even mod it. That could be great for noobs.
 

mvgc3

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Awesome! I'll check it out in a bit!

Here's a new an improved HBC pic for whoever is interested. I also have some stuff for the channel worked out, but I can't find much info regarding animations. Basically I have the HBC pic blown up to fit the channel and the start screen, which doesn't look all that great >_>

Anyway, the picture:

joyflowhbc2.png
 

OverjoY

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DeadlyFoez said:
My question is, why the long load times when loading joyflow and loading a game?

The JoYflow build on the video had debug output to sd-card enabled. This slows down the process drastically. The public build should be much quicker.


Etheboss said:
OverjoY said:
QUOTE(Etheboss @ Feb 22 2011, 12:36 PM) @scooby74029, so this is the program you (and a few others) are working on, nice...

I guess i can try it on sneek too, because i use a sneek build with SD access enabled for homebrew.

This release will not work on Sneek, but as soon I find some more time I'll add support for Sneek to
Why not? Sneekflow worked for me too on SNEEK...

This is not Sneekflow, but to add Sneek+DI support was already planned to do
 

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