Hello, I am having quite the trouble connecting JGecko U to Loadiine games and I'm not sure why. I've read how to do it successfully but it doesn't seem to be working for me. I begin by running loadiine GX2 from loadiine.ovh (or self hosting), make sure the TCPGecko option is turned on, and begin the game. When I do this, I am able to connect to TCPGecko but not JGecko U. Unfortunately I have no idea how to enter the codes in TCPGecko so I need to use the n00b friendly code input that JGecko U has to offer. I then tried running a "modified kernel 31" exploit by running wj44.ml/k31/, then loadiine but still it gives an error when attempting to connect to JGecko U. I also attempted by running the modified kernel exploit wj44.ml/k31/ then running TCPGecko (wj44.ml/py/) but still when Loadiine runs, any attempt at connecting to JGecko U freezes the game. How am I supposed to connect to JGecko U successfully?