Is transferring data between 3DS systems in homebrew possible at all?

Discussion in '3DS - Homebrew Development and Emulators' started by CeeDee, Feb 18, 2016.

  1. CeeDee
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    CeeDee Doing The Best I Can

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    Like, for example, transferring inputs in an emulator, for multiplayer, or something like that. Or playing multiplayer games, or transferring files between systems. Is there a reason nothing like this ever happened on the DS? Is it really hard to do? Is it even possible?
     
  2. Josephvb10

    Josephvb10 I like Pokémon

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    There are already homebrew that use the Internet for that.
     
  3. CeeDee
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    CeeDee Doing The Best I Can

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    What about locally? Of course homebrew can connect to the Internet and transfer data, but what about to and from another 3DS using homebrew?
     
  4. SANNIC789

    SANNIC789 GBAtemp Advanced Fan

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    well ya with networking with 192.168.1.10 or something like that
     
  5. elhobbs

    elhobbs GBAtemp Advanced Fan

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    There were a few ds games that could connect directly without an access point. I made a version of cquake that allowed connecting directly. I was not able to find testers though - no one was interested. For the ds it was a lot of work. Not sure about the 3ds though.
     
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