Is transferring data between 3DS systems in homebrew possible at all?

Discussion in '3DS - Homebrew Development and Emulators' started by CeeDee, Feb 18, 2016.

  1. CeeDee
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    CeeDee hm?

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    somewhere
    Like, for example, transferring inputs in an emulator, for multiplayer, or something like that. Or playing multiplayer games, or transferring files between systems. Is there a reason nothing like this ever happened on the DS? Is it really hard to do? Is it even possible?
     
  2. Josephvb10

    Josephvb10 The Pokémon guy

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    There are already homebrew that use the Internet for that.
     
  3. CeeDee
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    CeeDee hm?

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    somewhere
    What about locally? Of course homebrew can connect to the Internet and transfer data, but what about to and from another 3DS using homebrew?
     
  4. SANNIC789

    SANNIC789 GBAtemp Advanced Fan

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    well ya with networking with 192.168.1.10 or something like that
     
  5. elhobbs

    elhobbs GBAtemp Advanced Fan

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    There were a few ds games that could connect directly without an access point. I made a version of cquake that allowed connecting directly. I was not able to find testers though - no one was interested. For the ds it was a lot of work. Not sure about the 3ds though.