Homebrew Is there a Homebrew Channel forwarder for redNAND?

Polarise

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Hello, so I installed redNAND on my Wii U. Is there a Homebrew Channel forwarder that I could install on my Wii U menu so I don't have to go to the browser like on the Wii?
 

xtheman

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Not as of right now.

Someone tried to make a rpx of it but it didn't work well (an rpx is the first step to making the installable format)
 

Zarklord

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Not as of right now.

Someone tried to make a rpx of it but it didn't work well (an rpx is the first step to making the installable format)
well dimok made a rpx version
but as of yet no one has gotten all the files and stuff working
publicly
 

Jow Banks

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Someone please release public a HBL Channel for redNAND.
dimok said it works with his RPX version of HBL, but didn't post a release of it. :(

For some reason - i can't get devkitpro/wut's elf2rpl to make the rpx or I would post it someplace where us on redNAND could use it as a channel.
 
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xXDungeon_CrawlerXx

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I want to build the HBL to an rpx file but I don't know how :/
If I have the RPX, I would create some installable Content and probably share it on *that iso site*.
Could someone PM me the RPX?
 

KiiWii

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I want to build the HBL to an rpx file but I don't know how :/
If I have the RPX, I would create some installable Content and probably share it on *that iso site*.
Could someone PM me the RPX?

Looks like you need Cygwin & WUT (https://github.com/decaf-emu/wut) to compile the RPX from the elf. Then you need a host application (unsure which is best to use) to swap the RPX/RPL into: Then add custom icons and edit the meta and pack with NUSpacker.
 

Jow Banks

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Looks like you need Cygwin & WUT (https://github.com/decaf-emu/wut) to compile the RPX from the elf. Then you need a host application (unsure which is best to use) to swap the RPX/RPL into: Then add custom icons and edit the meta and pack with NUSpacker.
Why is it that no one wants to share a compiled hbl.rpx file?

Is there something private that stored in the rpx? :mellow:

Some of us are used to using devkitpro - but devkitpro doesnt work right with WUT.
We can make the .elf, but no able to convert it to .rpx without getting errors:(
 
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KiiWii

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Why is it that no one wants to share a compiled hbl.rpx file?

Is there something private that stored in the rpx? :mellow:

Some of us are used to using devkitpro - but devkitpro doesnt work right with WUT.
We can make the .elf, but no able to convert it to .rpx without getting errors:(

No idea :( seems to be a common thing that no one can do it correctly....

Perhaps @Maschell or @dimok could enlighten us, atleast on how to compile correctly? Please?

Maybe @NWPlayer123 knows? She is very knowledgeable.

It's more beneficial for us to know how to do it, rather than asking for just the end result.
 
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Maschell

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I didn't compile myself as i don't have wut set up yet. You need dimok wut repo (he changed some things) and the portlibs/libogc from the hbl 1.3 release
 

AmandaRose

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No idea :( seems to be a common thing that no one can do it correctly....

Perhaps @Maschell or @dimok could enlighten us, atleast on how to compile correctly? Please?

Maybe @NWPlayer123 knows? She is very knowledgeable.

It's more beneficial for us to know how to do it, rather than asking for just the end result.

Did you honestly just say that NWplayer123 (aka nikki) is very knowledgeable??? She is the biggest shit poster in the wiiu homebrew screen.
 

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