Hacking Question Is Mario Odyssey freeze glitch could be similar to Lego Indiana Jones Wii hack ?

europat

Well-Known Member
OP
Member
Joined
Feb 28, 2015
Messages
116
Trophies
0
XP
1,530
Country
Canada


Is there any way to exploit the console by a glitch like this one, a bit similar to the savegame transfered to a Wii when we were loading character customization of Lego Indiana Jones back on the Wii ?
 
  • Like
Reactions: peteruk

TheCyberQuake

Certified Geek
Member
Joined
Dec 2, 2014
Messages
5,023
Trophies
1
Age
28
Location
Las Vegas, Nevada
XP
4,459
Country
United States
Game exploits are unlikely to be a thing on switch. According to SciresM, you need two usable vulnerabilities for the game: a info leak and a buffer overflow. You need the info leak to get around the ASLR, and then the buffer overflow to start ROP. It's very unlikely you'll have a game with both of those.
 

guily6669

GbaTemp is my Drug
Member
Joined
Jun 3, 2013
Messages
2,384
Trophies
1
Age
34
Location
Doomed Island
XP
2,224
Country
United States
~TheCyberQuake, Yep, true. And anyway I don't think you can mod saves at this point, right?

I loved hex editing on Xbox360 and I made a few custom themes way before they made an app for that, and before the RGH. A friend took care of the protection and I hex edited for him.

Can't wait for that to happen on Switch so I can buy one and try some mods.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1